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Messages - SquigglyV

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Events and Occasions / Re: Jedi Night Weekly Event Thread
« on: 08/30/18, 04:03:39 PM »
Another very late response lol, I was planning to attend this event whenever it happens! I wouldn't have been able to make it tonight tho so pushing it back a week works for me.

Media Gallery / Re: Squiggly's artsy things and worldbuilding
« on: 08/20/18, 10:56:03 AM »

Al-Jarrah Assault Chariot

(Unshielded version that is easier to see)

Chariots are heavily armed and armoured combat vehicles used across the galaxy for frontline combat, indirect fire support, and everything in between. Most modern chariots use lev engines for propulsion, allowing them great mobility over all terrain and in any weather conditions.

The Al-Jarrah Assault Chariot is a 9 meter long beast equipped with hardlight shield projectors and thick adamantine plating, making it immensely difficult to destroy from the front. It straddles the line between a battle chariot and an infantry fighting vehicle, having dedicated transport space for up to six infantry in the rear alongside its weaponry. Its turret is designed to fit a number of different armaments from light particle culverins to heavy plasma mortars.

Outside Realm / Re: Video Game OST Appreciation Thread
« on: 08/19/18, 08:26:42 PM »
World of Tanks got new music and it's really good! Each map has an assortment of tracks for the intro, combat, etc.

I like how they incorporated stuff like air raid sirens, trains, engines, and such into some of the tracks. It's also neat that they repurposed some older melodies from folk and classical music to fit the location.







Media Gallery / Re: Squiggly's artsy things and worldbuilding
« on: 08/04/18, 09:31:59 PM »
I can't draw nonliving things very well. :/

The Golden Drexl

The Clairvoyant-class Light Corvette is a common civilian starship manufactured by the Rendili Vehicle Corporation, widely known as the basis for the Jedi Order's iconic Defenders and Paladins.

Media Gallery / Re: Squiggly's artsy things and worldbuilding
« on: 08/03/18, 07:35:24 PM »

327th Marine Regiment

Victory through metal, glory through mettle.

The Sith Empire's 327th Marine Regiment serves Lord Saviri Cosac, stationed aboard the Harrower-class dreadnought Concordat. Their primary mission is to protect Saviri and her Reclamation Service allies while on expeditions or artifact retrieval missions, often having to battle hostile wildlife and spirits alongside the Republic's various covert ops units.

251st Special Recon Regiment

Doubt is for the dying.

The Republic's 251st Special Reconnaissance Regiment was created in 25 BTC from the remains of the 3rd Marine Raiders and the 109th Force Recon Battalion, two elite units which were nearly destroyed in the Battle of Begeren. While created too early to be officially incorporated into Republic Special Forces, the 251st still pulls its recruits from Advanced Training Program graduates and has a reputation to match. The 251st often acts alongside SIS agents and Jedi knights to wreak havoc behind enemy lines.

Outside Realm / Re: Video Game OST Appreciation Thread
« on: 08/02/18, 07:55:21 PM »
Apparently War Thunder has music, who knew? The stuff that's actually more than 40 seconds long is pretty great imo.

Freedom, Glory on the March:

Arise, Great Country:

Advance Australia:
This is the best one i've heard. Per ardua ad astra!

Brothers, Rise Above The Rest:

Duty, Steel my Heart:

Mamayev Kurgan:

Events and Occasions / Re: Jedi Night Weekly Event Thread
« on: 08/01/18, 07:15:42 AM »
I am interested in both of these, especially the Mahara Kesh one! I probably wouldn't be able to stay for the whole time though, definitely not for the museum event since the investigation starts 30 minutes before midnight here lol.

Media Gallery / Re: Squiggly's non-insignia artsy things
« on: 07/30/18, 10:21:49 PM »

Jedi Knight Ahura Tehrani and Jedi Shadow Qelian Saida, 3 ATC

There is no contemplation, only duty.

The Jedi Order is revered across the Republic as a symbol of peace and justice. Unfortunately, even such paragons of virtue often require less than respectable methods to enforce peace throughout the galaxy.

Jedi Shadows, the Order's secret police, are one such example of this fact. Serving under the Council of First Knowledge, these highly specialized Sentinels are responsible for covertly seeking out and destroying dark siders or their influence. Evil holocrons will be shattered, alchemical beasts slain, and their Sith creators hunted to the ends of the galaxy if necessary to ensure the safety of the Republic's citizens.

Shadows often come dangerously close to the dark side. Because of this, each one is individually selected and tested by the Council of First Knowledge before entering service, though even they can't foresee everything. Many Shadows become paranoid, zealous, aggressive, or socially detached while performing their duties, and as such are generally only assigned in dire circumstances.

Another slightly less sanctioned example is that of the so-called "Sixth Line," a small militant sect who believe in unwavering service to the Republic similar to the Mandalorian Wars' Revanchists. Their members dance with darkness regularly, using their powers in ways that the rest of the Order would likely find distasteful or outright dangerous. Sixth Line adherents usually serve in elite strike teams or as force-sensitive spies, primarily working alongside the Republic Military and Strategic Information Service.

While their numbers have always been dwindling due to corruption and casualties, today the Sixth Line is almost extinct, with most of their members having been killed during the catastrophic Invasion of Ziost or exiled during Chancellor Saresh's subsequent political purges. The few who remain fight on, however, in the hopes that the end of this war may be within reach.

Media Gallery / Re: Squiggly's non-insignia artsy things
« on: 07/26/18, 03:15:07 PM »

Private Phaedra Vere, 27th Airborne Division

Assault pioneers are soldiers responsible for the construction and destruction of battlefield obstacles at the front lines. They differ from combat engineers in that they aren't organized into separate units nor are they equipped for larger tasks, rather they exist to give other units their own limited organic support while engaged in combat. Assault pioneers are often equipped with thorium charges, grenade launchers, droid poppers, wire cutters, spades, thermite, landmines, and many other tools depending on the situation.

Media Gallery / Re: Squiggly's non-insignia artsy things
« on: 07/25/18, 11:51:10 AM »

DLA-13 Blaster Rifle

DLA/S-13 Blaster Carbine

DLA/DM-13 Marksman Rifle

The DLA-13 is the Sith Empire's basic service rifle, essentially a modernized version of the tried and tested DLA-4 pulse-wave gun which was used to clear the jungles of Dromund Kaas centuries ago. The DLA-13 is lighter and less bulky compared to the Republic's standard issue H-411, but still manages to pack a comparable punch thanks to its powerful gas conversion enabler. The rifle is designed for use with high-power gasses such as the Empire's standard red-coloured sig mixture or green-coloured prothium gas, and loses a small amount of efficiency with weaker gasses like eleton or orveth.

The DLA-13 is highly configurable for a variety of different roles thanks to its modular design, and can be fitted with many different attachments from grenade launchers to forward grips. The DLA/S carbine variant is commonly found among combat engineers, support elements, airborne troops, grenadiers, and as a backup weapon for vibroblade specialists. The DLA/DM marksman configuration is often used by scouts, intelligence operatives, and infantry sharpshooters.

Media Gallery / Re: Squiggly's non-insignia artsy things
« on: 07/24/18, 02:29:33 PM »


Controlling and manipulating magical energy takes immense skill, concentration, and knowledge, but provides a massive advantage to anyone who can master it. Mages are employed all across the galaxy as celestial navigators, clerics, combat specialists, enchanters, healers, and augurs to name a few things. Many also work on their own as adventurers, scholars, or even mercenaries.

Voidcasters are one of the most common types of mage, relying on raw magical energy to force their will upon the material world. Pure magic when used in such a way generally has a distinctive violet or indigo glow.

I am kind of in the same boat as Niarra, my inability to move is 100% logistical. There is zero chance i'll be able to switch over at any point in the future. :(

I would honestly love to move to Star Forge, it makes me cry sometimes that I can't go to the place with any RP in this game, but there is no way whatsoever I can afford to transfer all of my essential characters. Even if I did it would delete my outfits and strongholds and guild ship, I don't have anywhere near enough credits to redo all of those and some of the things in them are literally unobtainable now.

And that "just start over from scratch on a new server" idea is almost insulting tbh. How could you even suggest that unless you have zero attachment whatsoever to your characters and history? I'm not abandoning all of the stuff i've been building for four years now, even if most of it is useless it's better than being sad and having fuck all somewhere else.

I don't think there's any way to jump-start our own community though tbh. The entire reason why things are falling apart is just because almost everyone left has so much real life stuff to deal with, you can't control or solve that (unless you can make money and medicine appear out of thin air lol). It's the #1 issue with RP whether you're here, on Star Forge, in Guild Wars 2, on Discord, or even in real life, people will always be busy and there's nothing you can do about it.

Events and Occasions / Re: A Dread Mind
« on: 07/18/18, 08:24:56 PM »
I'll also still be there for sure! Unfortunately I couldn't level my very fitting Jedi (she has ties to Ziost!) in time, so i'll just be bringing a very scary™ sorceress instead to be spooky and mystical with. And probably also help create difficulties in cross-faction relations lol.

I doubt i'll be able to stay for the whole event though. :(

Media Gallery / Re: Squiggly's non-insignia artsy things
« on: 07/14/18, 01:05:10 PM »

Ardiya Spacer

Spacers are those who spend most of their time wandering between stars, a lifestyle which is often romanticized in the Dominion. The term is most often associated with smugglers, mercenaries, and other outlaws, but can also be applied to scholars and adventurers among other things.

Media Gallery / Re: Squiggly's non-insignia artsy things
« on: 07/12/18, 08:02:41 PM »

Keeper of Alziriyah

The Keepers of Alziriyah (حراس الزيرية) are a sect of reclusive and immensely skilled mages charged with guarding the Alziriyah Athenium, a collection of forbidden knowledge and artifacts located on the isolated desert world of Torqa. Torqa orbits a large blue star hidden away in deep space, its surface blasted by immense magically charged sandstorms at almost all times, making it the perfect location to store the Dominion's most dangerous oddities and lore.

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