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Messages - recoveringgeek

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Events and Occasions / Re: A Dread Mind
« on: 07/12/18, 11:41:19 AM »
"It is not simply enough to know the light…a Jedi must feel the tension between the two sides of the Force…in himself and in the universe."
- Thon, Tchuukthai Jedi Master

Guardians of the Whills Suite:

Just a reminder there is one week remaining for anyone wanting to sign up for A Dread Mind Event next week. If you are on the fence about attending, or don't think your character has a strong enough hook, please post a reply or reach out to one of your fellow players who have already signed up.

The active community size has dwindled rapidly. These Events are becoming fewer and fewer in number and participation. Join me in exploring the nature of the Force one more time...

Events and Occasions / A Dread Mind
« on: 06/30/18, 04:58:16 PM »


  • Date: Thursday July 19, 2018
  • Time: 6:00PM P.S.T. (start time can be flexible upon request)
  • Location: Ziost, in-game, post-Vitiate storyline
  • Timeline: Current, 3630 BBY, seven years since the Invasion of Ziost (spoiler warning)
Prelude: A Dread Mind

This Event is being held on the traditional Jedi Night Event time slot, however it is open to Jedi and Sith characters alike. Other Force-Sensitive characters may also attend, please post a reply with your character request. Non-Force Sensitive characters can also attend, however I am requesting they have a meaningful connection to one of the attending Jedi or Sith characters. (eg. Personal assistant, personal pilot, security, spouse) 

Story hook: Two weak distress beacons broadcasting on Republic/Sith channels have been picked up, and traced back to Ziost. The signals are old Jedi/Sith distress codes, not used in decades. Despite its' coordinates within the Sith Empire, Ziost is a barren world, avoided by most space traffic, and even the Republic and the Sith Empire have long since abandoned any survey sites, due to the inhospitable climate, terrain, and the surviving Sith Monoliths that still stalk the ash-filled plains.

The Republic cannot risk sending a sizable rescue mission, and the Sith Empire remains too fractured to coordinate any meaningful effort utilizing large fleet ships. Small task forces of volunteers are all they can muster on what could just be a ghost signal bouncing across the Galaxy.

Out-of-Character: It is important that characters have completed the Ziost storyline in-game, as the game world is now devoid of mobs. It is perfect for exploration and role-play, with the potential for occasional Player-vs.-Environment.

As with many of my prior Events, I will permit Player-vs.-Player scenes, if the players involved find consensual dance partners prior to the start of the Event. PvP is not a focus of this Event, however character conflict will remain a core theme, so put on your role-play shoes.

Choose an outfit suitable for a barren, ash-strewn world haunted by the echoes of a dying world, yet remarkably, still maintains a strong connection to the Force.

I Disappear
- Metallica

Do you bury when I'm gone?
Do you teach me while I'm here?
Just as soon as I belong,
then it's time I disappear

Holocrons and Info Nodes / [Prelude] A Dread Mind
« on: 06/30/18, 04:08:03 PM »
When fear makes your choices for you, no security measures on earth will keep the things you dread from finding you. But if you can avoid avoidance - if you can choose to embrace experiences out of passion, enthusiasm, and a readiness to feel whatever arises - then nothing, nothing in all this dangerous world, can keep you from being safe.
- Martha Beck


"Calphayus, is that you?"

"Calphayus, no time for slumber."

"I am awake... Witch."

"Calphayus, do not use their names. They use words to describe that which is beyond description. I am older than Title or Name."

"You are old enough to have been forgotten. As it should be."

"Are you certain you are Calphayus? I did not recognize you without your face?"

"That is not my face, Witch. It was a mask. A shield. A symbol of one who failed. I hear you, yet not see you. You may just be another memory from the past."

"I am of the Past. I am Now. I will be with you for what comes Next. Tell me Calphayus, how long has it been since you shed your old face for your new?"

"It has been... it has been... it has... it is a year now. Yes, my vision clears more each day."

"Poor Calphayus. It has been nine years, as they measure space, and time."

"Nine? No, not possible... it has only been... "

"It is possible, because it is true. It is true, because it is already in the past. We can only see the Past Calphayus, not revisit it, not relive it, not revise it."

"We can regret it."

"Why Calphayus? Why regret that which cannot change? Do you fear the past? Only the Jedi know such fears. Fear to repeat mistakes long passed. Fear to forget loves long gone."

"The Jedi control their fear Witch,  even you know this."

"Do they Calphayus? Is that what guides their hands now? Confidence? Surety? Conviction. No, they are not so certain."

"Only a Sith holds his fear close. I know this well. It gave me power."

"The bond with your fellow Masters gave you strength, yet it was fleeting, limited. You used it to destroy, yes, but look at you now. Broken, alone. You have forgotten as many years as you reigned, and you are losing time now, even as we speak."

"Then tell me why we speak, Witch. I know these lessons already. I speak of them with the Jedi. We deconstruct each moment, each choice, until we find wisdom, and serenity. I enjoy those moments. They are fleeting. Then we begin again, and the darkness returns."

"Poor Calphayus. So many years, and still you do not understand. They did not bring you to their celestial body to teach you."

"They gave me mercy, Witch. Through their instruction, I remember, I heal. I do not want to spend my remaining years, few as they are, in darkness and pain."

"Calphayus, if it is redemption you seek. Forgiveness, perhaps? You need not atone. You need only to speak. You are their instructor. Only you can teach them how to survive what is coming."

"Your riddles betray you, Witch. Your mind is as lost as mine."

"Calphayus. Brother. There is no riddle here. Only a warning. They are few, and the end is coming. Their numbers dwindle, their attachments disturb, and their rivalries distract. Jedi, Sith. The Light. The Dark. These are constructs. You gazed into the heart of the Phobis. Your mind survived. Revealed to you was past, present, and future. They were as One once before, and to survive, to endure, they must become as One again."

"If they cannot, Witch? I have not known you to gloat or grovel. You neither find peace nor seek harm. What cause have you in their survival?"

"I have dwelled long on the Past Calphayus, perhaps this Old Witch as you say it, has her own regrets. The End is coming, and with it, all of their accomplishment, knowledge, and potential will be gone. It slips away now, each day, as fewer and fewer of them remain to resist it."

"Change cannot be avoided, Witch. Loss cannot be prevented. Those that stay, endure. Those that wander, may never return. Those that fall, are remembered. There is no Death, there is the Force."

"No Calphayus. Not death."

"What then?"

"Can you not feel it brother?"


Events and Occasions / Re: Jedi Night Weekly Event Thread
« on: 06/28/18, 11:20:56 AM »
It appears July 12 I will be unavailable, unless my other commitment has a last minute change, and we can roll with that. I may throw together something short notice on July 12 if players are agreeable.

I'm going to reserve July 19 still, and I'll post an Event sign up soon.

Events and Occasions / Re: Jedi Night Weekly Event Thread
« on: 06/28/18, 10:35:05 AM »
I'd like to tentatively reserve a Two-Parter held on July 12 and July 19 respectively. July 19 is confirmed for my availability, however I am awaiting confirmation I am available on July 12 as well.

I am posting this in the Jedi Night Weekly Event Thread, however this two-part Event will be open to Sith characters and players. So if you have a Sith Main, want to participate, and are available on these dates, then you will be able to sign up on the forthcoming Event posting(s).

Thank you for your patience as I confirm date availability.

Worldbuilding and Community / Re: Jedi and mental disorders
« on: 06/26/18, 08:34:48 PM »

A technique employed by the Jedi Order, Empty Meditation was recommended to students as a means to center oneself and find deep inner peace and purge negative emotions. Establishing an emotional anchor, Jedi used the technique for centuries despite purges and war.

Worldbuilding and Community / Re: Jedi and mental disorders
« on: 06/26/18, 08:28:17 PM »

Usage of the mind trick was a moral issue for the Jedi, as it did violate the individual's free will and conscience. Thus, the Jedi were strictly prohibited from using it for personal gain (such as in betting or bargaining), reserving its use for when it would serve the greater good (greater good could also be sometimes a reason to overlook this restriction); the Sith and other Dark Jedi, however, had no qualms about the usage of the ability.

When instructing Jedi students, Yarael Poof stressed that a user must be mindful when utilizing this ability, that their target was nevertheless a living being with a life of their own, and that extra precaution must be exercised as their command could potentially ruin their target's life.[1] Mind tricks could also be used to convert individuals to fight for another. The clone Starkiller was proficient at that technique.[20] During the Galactic Civil War, Emperor Palpatine twisted the wills of Imperial units such as Strike force Alpha to the dark side so that if a Jedi tried to convert a unit, they would commit suicide.[21]

Force fear was a dark-side Force power and possibly a dark-side variant on the Jedi mind trick, used around 4000 BBY by Sith and Jedi with dark-side tendencies. The wielder would strike directly at the deepest parts of the target's mind, causing an uncontrollable shaking fear that would wreak havoc with the target's capabilities. Through pure force of will alone, a user could cause them to lose their courage completely, and if left undefended, the effects could be severe, rapidly demoralizing the enemy with a feeling of hopelessness and regret. Depending on the victim, it would caused them to either cower defenselessly or flee from their opponent outright.

Force fear had two advanced variants: Force horror and Force insanity. Force horror enabled the Force user to cause multiple enemies to enter into a catatonic state of panic that was more severe and more difficult to defend than the basic Force fear. In similarity, Force insanity also enabled the Force user to affect multiple enemies at once, although to an even greater range than its predecessor. As the most advanced form of Force fear, its effect was much more devastating, with the victims possibly descending into an utter state of frenzied madness and deranged mania as their situation seemed to suddenly become hopeless.

The mind twist was a variation of the mind trick developed by Daegen Lok where he intruded into another's consciousness and twisted their perception of reality to suit his own ends. Lok's skill with the ability was such that he was able to convince Xesh that he was suffocating, and he convinced Bel Zana's mind that she was on fire to the point where her body exhibited burn marks.

The Voss species developed a ritual that allowed healers to draw strength from many to heal an injured patient, and it was a common and ancient technique by the time of the Cold War. The Sith Lord Fulminiss corrupted the ritual after learning it, using a form of the technique to drive individuals mad across great distances.

A variation of this power was Force Purification, as well as Force Assist which was a Force technique that enabled the user to heal people other than themselves, and with enough concentration, the user was able to heal others bodies and minds simultaneously.

Holocrons and Info Nodes / Re: The Jaded Dream Legacy
« on: 06/03/18, 01:49:45 AM »

featuring cameos by @Esk, @Brintte, @Cordae, @Orell, @Lolermelon, @livia, and @Bolas

I went way, way down the rabbit hole reading some of my old posts and other shared writing I contributed to distant community events. I re-discovered this pure vanity project.

Three years old as of this past May. I am complete self-taught amateur when it comes to cutting and editing audio/video, but this actually still holds up pretty well, and I figure there might be a few players new and old who haven't seen it before.


Cantina / Re: Gratitude
« on: 05/27/18, 12:06:10 AM »
Thank you to @blingdenston for some post Solo: A Star Wars Story sabacc banter and bets. Why do I feel this isn't the last time Ran-Del and Jaade will cross paths, and purposes?

Thank you as well to @Dassalya for some post-cards role-play, with some unexpected character development in the midst! Thank you as well for some welcome post role-play community discussion and always fun reminiscing down memory lane.

Outside Realm / Re: Solo: A Spoiler Thread
« on: 05/25/18, 10:38:14 AM »
You know what I hate?

That the new trilogy has made me less and less excited to see new Star Wars movies. Each year now it's more trepidation than joy. I can't decide, are the new movies really great, and I'm too much the curmudgeon unable to see the great things they're doing, and at the same time unwilling to see the warts of the Original Trilogy?

It was a fun movie. It absolutely was a Smuggler adventure story in the same vein as many of things we do here every year in our community. It even starred Alden Ehrenreich as a plucky scoundrel who's first name happens to be Han.

Was he Han Solo for me? No, not even close. Yes he had moments where he caught the look, the smirk, the dialogue. His voice threw me off every time. I kept waiting for his best attempt at the Harrison Ford gasp. That incredulous open-mouthed look when he realizes he's in over his head. Harrison used it for Han and Indy, and I needed to hear that sound that sells it.

It didn't help that Donald Glover nails young Lando Calrissian in every scene. The first scene when you can't see him clearly and he's just talking? Nailed Billy Dee Williams voice inflection. So poor Alden had his work cut out for him. Also, it wasn't super necessary for the story, however they cheated the audience on learning a little bit about Sabacc, and I think I was hoping for a Casino Royale style-scene where the stakes were high and the tension palpable. I did enjoy the Falcon having a "boot" locked on to its' landing gear to show that even "ol' smoothy" has his own troubles.

The rest of the cast was good. Paul Bettany was mis-cast as Dryden Vos. I like Paul Bettany, however I couldn't decide if I was supposed to fear Vos or sympathize with him as a mid-level lieutenant suffering under a bigger Crime Lord.

I really enjoy Woody Harrelson, and he is the perfect age to play the grizzled Smuggler, it was just missing something and I can't place my finger on it. Still, he punched someone in the face, so who am I to complain?

I liked how Han and Chewie met. I think I was hoping to see some of Han's exploits as an Imperial pilot. That said, it was amusing to show him three years later demoted to the Grunts due to his off-screen antics. Han and Chewie had great, believable chemistry, which was a relief.

I liked everything with the Pyke Syndicate, and a job stealing fuel is great fun. The Kessel Run was great fun. Qi'Ra's last minute turn? Perfect. I enjoy every scene she was in. I was surprised to see Maul, and it has potential, and I didn't actually realize heading into the movie they had already signed the cast to do two more. So I need to be patient and give them time.

L3 and droid's rights? Perfect. Loved the droid sidekick, loved her humour, but damn her voice sounded like Gwendolyn Christie in every scene and it threw me out of the movie several times.

Lots of 'Falcon-porn, as predicted. Great use of the ship as both a plot device and even as a character.

That's not where the escape pod(s) are.

Han shot first.

Edit: I liked Rogue One much more. It had the Underworld feel while still straying close to the "Epic" storylines of the main movies, but it also paid homage to all the wonderful things that made A New Hope amazing in its' time while still telling a new, darker story.

Edit: Calrissian Chronicles. Died.

Events and Occasions / Re: Gauntlet of the Empire Open RP
« on: 05/20/18, 10:04:01 PM »
Thank you for the open invite @Emerayld.

It may help generate interest for your open role-play Event if you provided some more information. Specifically;

  • Location? (In-Game, Stronghold, etc... )
  • Faction? (Imperial only? Dual Faction? Underworld?)
  • Is there a theme attached to the Event? (War planning for the Sith Empire, Smuggler's Retreat, Force-attuned temple that draws the Light and Dark side to it)

"A Pig's gotta fly."

Cantina / Re: Roll Call - How active are you?
« on: 05/15/18, 10:43:37 AM »
None of the options really account for my situation, unfortunately.

@ThyssenKrupp, can you clarify your current play style and how active you are? Everyone discussing their personal schedules or challenges helps us spur new Events or storylines when we all reconnect.

Cantina / Roll Call - How active are you?
« on: 05/10/18, 04:00:33 PM »
If you are a Gamemaster, and actively plan or run Role-Play Events, please add a comment. While most of us are here for the Role-Play, how many of us are crafting new stories in addition to passive role-play?

I'm curious to see what the Poll tells us about the size of our mighty but dwindling community.  :think:

Outside Realm / Re: All good things...
« on: 05/03/18, 04:38:27 PM »
Iaera, all I ask is that you don't let a turd in the tank completely kill the love for what you've helped cultivate here.

Well, @Elaeis, there's a nugget of wisdom in that statement, gross pun intended.

Even if @Iaera doesn't read our replies right away - if at all - I feel like you just summed up the Star Wars: The Old Republic experience for many of us over the years...

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