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Topics - Iaera

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Outside Realm / All good things...
« on: 05/03/18, 09:40:44 AM »
Ever since this community coalesced, I have wanted what's best for it. But I think, for me, that priority has changed, and that means I have to go. There has been a shift in the culture here, and I haven't felt like I fit into it for a little while now. It isn't the same, and I'm no longer capable of giving it my best. I also don't want to burn it down around me or be a source of negativity for those here, so it's only appropriate if I depart, this time very much for good.

There are a lot of people I RPed with over the years that I want to thank.

@recoveringgeek @blingdenston @Niarra , you are all amazing, incredible RPers who I've been flattered and humbled to share adventures with. You craft such intricate and fascinating characters who I envy for their depth and creativity.

@Lolermelon , for being such a high-energy font of creativity and enjoyable wackiness for this server.

@livia and @Semah , I never got to know either of you as well as I would have liked. Thank you for being who you are and adding a unique character to this community.

@Dassalya , you are a wonderful and lovely person, and I hope you know that.

@Esk , for being an incredible RP partner and a selfless administrator without peer.

And the many many others I've RPed with over the years -- @Orell @Wymarc @Seraphie @Hawking @Cordae just to name a few, and plenty more beyond that.

If I've ever hurt you or been a negative presence in your life, some small apology here cannot suffice, but you have it all the same. The last thing I want to do is hurt anyone here. For what it's worth, I am sorry to everyone for my part in recent drama. I said I would stand on principle and eat the consequences for it whatever they end up being, and after giving it some thought, I think this is the only appropriate answer.

I'm transferring control of Jedi Custodum to blingdenston as an interim GM until everyone figures out what to do long term.

I wish you all the very best, and I hope very much to be in the wrong about the past few weeks. I'm turning my attention back to a very neglected RL now, and I will very likely not be back to check PMs or responses.


Events and Occasions / Custodum Guild Meeting! / Jedi kNight
« on: 04/11/18, 05:14:01 PM »
Hi guys! A dual event here: your regularly-scheduled Jedi Night, as is tradition, for all your Jedi RP needs. I will be there, offering some 1-on-1 lightsaber instruction if you want to develop your character's combat style, as time permits! As always, this part of Jedi Night is open to anyone and everyone, not just Custodum.

I say time permits, because I would also like to run an OOC guild meeting (thunder cracks in the distance). Not my usual MO -- my guild in Dark Age of Camelot had weekly guild meetings and I never found them very interesting -- but I want to address a few things and most of us are around on Thursday evenings. The meeting is not mandatory, especially if you'd rather be RPing (which I totally understand), but I would really appreciate it if everyone who can attend does so. We'll be talking about the state of the guild and where we're going in the future, so don't miss it!

What are we addressing?
  • Recent shake-ups in the guild and what's going on with that
  • Possible changes to guild rules and policies, and how we function as a guild
  • Where we're at and where we're going
  • Questions, comments, & concerns, open forum for anyone to air anything they'd like to get off their chest

Where is this tomfoolery?
  • Custodum Coruscant SH, 7:30 PDT. Please let me know if that time doesn't work for you, and I can adjust it to 30-60 minutes later if that's easier.

Events and Occasions / Who Watches the Watch?
« on: 02/19/18, 12:56:46 PM »
Jedi kNight February 22!

Your standard, good ol' Jedi Night... now with added Custodum Council meeting (a $49.99 value)!!! That's right! Come for the Jedi Night, stay for a bunch of crotchety old Jedi Masters mumbling at each other! Or vice versa. Whichever floats your boat.

The subject of the meeting: The fate of the Custodian's Watch, Custodum's flagship. Currently languishing in dock at Coruscant, there has been political difficulty in returning it to regular duty as the Custodum's front-line mobile base of operations. Jedi Master Telline has negotiated a possible solution, but there is grumbling from some of the other Jedi about the compromises required...

The Council will be attempting to resolve this debate... if you have a character(s) who you'd like to join in this discussion, please sign up! Note that you do not have to sign up if you only plan to watch or participate in the regular Jedi Night goings-on, but if you would like a slot on the docket to discuss the Watch with the Council, do sign up. Due to the nature of the meeting and the discussion, it may be necessary to keep it moderated and orderly, so only those with a sign-up slot secured will be called upon to say what they have to say as it relates to the Watch and its issues!

There is a small chance the event will have to be postponed to next week. If that happens, I will let everyone know. Otherwise, sign up if you would like to, and see everyone this Thursday as we decide... The Fate of the Watch!

Cantina / merrant has some explaining to do
« on: 02/09/18, 12:33:19 AM »


 :lightside: :lightside: :lightside:

You are cordially invited to a special installment of world-renowned* Jedi kNight! What's so special about it? That would be telling! Come see!

The usual time (7:30 PM PST/server time), at one of the usual places -- Custodum's Coruscant Enclave Temple. Iaera Farworlder has stopped in from her travels and has something she would like to discuss! Be there... or be orange nonagon! (i am told that's bad don't be orange nonagon fam)

*it is in the little world i live in

Server Development / Custodum Council II: The Counciling
« on: 01/26/18, 02:52:40 PM »
I recently polled the members of Custodum about a potential return of the Custodum Council to help deal with the current volume and flow of RP going on in Jedi-land. I won't get into the whys and wheres of that here, because I instead want to pose a different question to the wider community.

Given that BioWare has given us a rather frustrating galactic world-state, with mutually incompatible storylines and characters and very little information about what the heck is going on in the wake of Zakuul's defeat, we have a rather awkward situation for general galactic RP in terms of figuring out what the backdrop of our various plots, schemes, and arcs is. And it occurred to me that if Custodum does restore its own internal Council a la the old days, there might be an interesting opportunity here: We could, in our own small, Jedi-centric way, help provide some sense of structure and stability to our general RP community.

By having a small Council of Jedi Masters actively providing a body of authority in at least one segment of the galaxy, we'd once again have something other RP could orbit around coherently. People could refer to the Custodum Council, focus on them as potential allies or enemies or rivals, progress various plots that require an authority in the Republic or among the Jedi, and so on (in addition to forwarding internal Custodum stuff as well, which is another topic going on within the guild). Normally, I would not suggest a player-character body be so central to community RP, but in the past we've always had NPC authority figures like Satele Shan, the Supreme Chancellor, the Dark Council, etc to rely upon to provide us a structured framework. Now we don't really have those things, at least not in any coherent sense, so I think it might actually be valuable to have a few PCs we can poke and prod at as in-character authority figures.

So my question to everyone is: What do you think? Do you think something like this would be useful? Could it help your RP, and if so, how can we help make that happen? Was there anything about the old Custodum Council you didn't like, and would want to see changed?

Cantina / in which iaera posts about the force
« on: 12/25/17, 06:12:51 PM »
it's that time again

Just kidding! You're in luck; no one has to suffer through reading a huge wall of text by Iaera. Instead, inspired by Jaade's terrible link in shoutbox, I was looking up some of my old RP friends who still play SWTOR on other servers. One linked to the following video.

It's long, but this dude gets it. Like, gets it. And explains and articulates it far better than I ever could. I'm not necessarily a fan of some of the esoteric PHI 101 stuff, but he does a good job of laying it out in more serviceable layman's terms and it thus serves as a useful frame of reference if nothing else. I highly recommend giving this a proper watch if you can spare 40 minutes.

Outside Realm / the last jedi [spoiler city]
« on: 12/15/17, 12:08:15 PM »
the last jedi is out and about

this thread is now the ultimate spoiler in the universe. i suggest we use it.
(so if you don't want spoilers, leave now)

discuss, gentlebeings

The Trading Floor / WTB Revered Master set
« on: 11/29/17, 01:45:46 AM »
this is literally the set i have wanted for 6 years running now

And of course it's a ridiculously rare lootcrate Cartel pack item. gg EA

I'll just buy it on GTN if I have to, but I was hoping to avoid whatever ridiculously exorbitant price it starts getting listed for, since I prefer to reserve those credits for Custodum's gradual guildship expansion. I'll pay up to a decent percentage of whatever the going rate ends up being, if anyone here is willing to sell for a bit less than one could probably get on the GTN circus.

Also theoretically willing to trade, but most of the stuff I got from the new pack is junk. The most interesting thing I got is probably the Zakuulan Security upper, plus a variety of the rarer weapons and the Repair Droid weapon tuning.

Ship Builds / Iaera's Skunkworks
« on: 11/04/17, 07:58:27 PM »
GSF is a pretty deep game. There are a lot of combinations to play with, and even ones that aren't strictly "meta viable" can be made to work in a lot of situations. In this thread, I'm going to post some of my ideas/experiments/concepts, especially with the recent update that has breathed a huge amount of new life into previously underwhelming ships and components. I'll post a brief overview of what the build is conceptually supposed to do, my intentions with it, and what my results (if any) have been using it in matches.

Mostly, these are for fun. I'm just not the meta tryhard type... some of these may or may not be super amazing builds, but that really doesn't concern me much. I'm just interested in experimenting with the game and finding fun combinations!

For added fun, I think I'm going to give a semi-IC/RP flair to these. The canon of it is dubious, so as much as I despise the notion, these should probably be considered "fanon." With that said, there's not a whole lot of fleshed out technical information about these SWTOR-era starfighters as there is about, say, the Incom T-65 X-Wing. So, the following entries will be presented in that style... if someone by chance wants to use that in RP, feel free!

~ to be continued ~

Outside Realm / the last jedi [grumpy warning]
« on: 10/10/17, 11:43:46 PM »
so as everyone surely knows the trailer just came out and everyone's all aflutter. i have various and sundry thoughts on it, but a lot of those are wrapped up in Force Awakens and Disney and whatnot. then i saw this article:

sorry @Cordae i have a new spirit animal now.

my absolute FAVOURITE quote, which articulates a pet peeve i've long had with how moral storytelling is so often treated:
Rick Grimes may be a more three-dimensional character than Luke Skywalker. But let’s admit what nihilistic TV shows like “The Walking Dead” have made clear. We don’t love antiheroes and moral complexity because we’re grownups now. We love them because we are a miserable, godless people so syphilitic with bad consciences that we will no longer permit our heroes to be more righteous than we are. Sadly, “The Last Jedi’s” trailer provides ample evidence that Johnson will spare fans the purity we can no longer appreciate to feed us the cynical storytelling we so tragically desire.

grumpy / non-grumpy thoughts on the trailer? does it entice you? does it excite you? or does it torment the wretched shell of your being and make the blackened husk you inhabit writhe in existential agony? discuss

Events and Occasions / Jedi kNight: Special Edition
« on: 08/01/17, 07:31:44 PM »
Beep beep! Hark, a special Jedi kNight comes! Due to various scheduling concerns, the Custodum enclave on Coruscant will be hosting some unusual guests on Tuesday August 8th. Folks are welcome to come join in the RP -- Iaera Farworlder is back from her latest round of reclusive lurking, now bearing an ancient datacron of mysterious origins she seems to have acquired. And she has friends in tow... come meet them! Though Custodum may already be very familiar with one or two of these strange guests...

Host: Iaera & Custodum
Theme: An ancient datacron, and reunions, both expected and unexpected...
When: Tuesday (NOT Thursday), August 8th, 8:00 PM Pacific Daylight Time (server time)
Location: Custodum Coruscant SH
Requirements: Access to Custodum's Coruscant enclave
Title: Jedi kNight: Special Edition

If you are like me and absolutely adore Fantasy Flight Games' Star Wars RPG line, good news... they are doing a non-Star Wars branded multi-setting generic ruleset for the system!!!

Even better, I can now stop saying the mouthful of "FFG Star Wars RPG system"! And now start referring to it by its proper name, though I think John Connor and/or Skynet might sue. On the plus side, it's perfectly possible to run a Terminator RPG using the system, which was probably Skynet and/or John Connor's plan all along and you're just playing out a closed time loop with all sorts of causality paradoxes attached. And a non-trivial threat of robots from the future who don't feel pity, or remorse, or fear, and absolutely will not stop, ever, until you are dead. So there's that.

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