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Author Topic: Treaty of Coruscant and Recent Galactic History [SPOILERS]  (Read 10857 times)

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Offline NovaZero

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Re: Treaty of Coruscant and Recent Galactic History [SPOILERS]
« Reply #15 on: 07/18/13, 09:23:44 PM »
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Makeb is post Ilum. They don't give a definitive time but they do sort of push for the series of events -- most notably, that the Empire's fronts have been crippled from a combination of factors... yes, all the Chapter 3 stories, but on top of that it's 1) Malgus' Rebellion, 2) The Dreadmasters Rebellion (wow, Sith, you're doing it wrong) and finally 3) The Hutt Cartel making a bid to establish Galactic Dominance.

At its current time, the last two is still under way -- with the Hutt Cartel largely backing out and supporting the Republic (this is a token gesture only! You can note that they're going to be as non-committal as before). HOW do we know that Ilum occurred before Makeb? The ambient NPC talks on Makeb point it out; you have a certain Cathar as part of the Imperials' strike team that is pointed out for going against his own people during Malgus' uprising. On top of that you actually get a codex entry describing the increase of Aliens in the Imperial Army (listed under Alien Initiatives see http://www.swtor-spy.com/codex/alien-initiatives/91617/)

Wookiepedia is behind on many things. Playing the game and reading the Codex for everything is the best way to keep current.
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Offline Wymarc

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Re: Treaty of Coruscant and Recent Galactic History [SPOILERS]
« Reply #16 on: 07/18/13, 09:25:38 PM »
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Talking about before the evens in the game - many people on the server play during the Cold War, sowe're trying to determine when the Empire established their bases on worlds like Ilum and Belsavis.
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Offline NovaZero

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Re: Treaty of Coruscant and Recent Galactic History [SPOILERS]
« Reply #17 on: 07/18/13, 10:18:45 PM »
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Repurposing is the way to go. No matter who made the base... whoever conquered it last and occupied it. That's Ilum.

Belsavis? Only the Republic had facilities there. The Star Cabal knew about it and simply inserted their own. There is nothing during the planet quests -- or the class quests to indicate otherwise.

Planet Quests;

Empire -- Are freeing the Dread Masters. Of which have been moved deep, deep into the lower depths. The bases are less-occupied the further you go, to the point that the deepest base isn't even manned -- it's automated.
Republic -- Are ending the threat of the Cow People.  You've got people down there, but initially they've been pushed back and it's stated that the Rakatan droid Custodians are the ones that usually take things from there.

Class quests;

Jedi Knight; Most thrown-in story EVER. Crazy purebloods out to sacrafice a planet and they pick the one that happens to fight back the most? Right! They're out to take whatever facilities are out and blowing stuff up. You're fighting the empire the whole way -- none of which are actually their facilities.
Jedi Consular; recruit a faction of Cow People. You don't run into many Imperials (actually that's incorrect, I should just say they're there to impede you)
Smuggler; Recruiting Rogun's former boss. For whatever reason.
Trooper; Are recovering a war asset -- elite fighter pilots who're helping quell the riots. That just escalated.

Warrior; You're here to end the Bacan Baron's sister. Again, you're going through Republic facilities. Indicative of the Imperial presence being very recent and very new.
Inquisitor; You're here to remake... well, you. The facilities as you go down are Rakatan and that part of lore gets brought
Agent; Star Cabal. Enough said. You're working with a neutral group to get there... and it's definitely not Imperial whatsoever.
Bounty Hunter; you're here... to off someone. Someone who helped with Hylo Visz' breaking of the Mandalorian Blockade. Do you run into any Imperial facilities? No... the Belsavis facilities largely predate the Republican ones as indidicated by the NPCs.

[conjecture]
It is very possible that the Empire... or more accurately, certain members of the Empire knew about Belsavis but had no real reason to hit there before open conflict. Belsavis should have close to 0 Imperial presence during the Cold War.

Ilum can be justified. The Adegan crystals might have been discovered beforehand but it can be justified that the Republic really only cared when they arrived in force to claim the crystals. Again, default is... Republic presence. Could be that the Empire established their own bases but on Imperials, the bases there are very make-shift, the one you start in being the most entrenched. The bases occupied by Imperials on the Republic side, however, are intentionally being occupied to serve their own ends. Suitable landing sites are few; even assuming that the Imperials set it up on their own, they're there for practicality -- to mine the crystals and get them off-world. So... mining bases and airpads aside, you'd have satellite bases to hold ground against the Republic to keep them from preventing you from taking crystals. Would they have established bases elsewhere? ... sure, why not? More presence means more confusion for the Republic. Observation outposts from before the events of the game would make sense... but again, the stress is that it's pointed out there are few suitable landing sites.

Covert. Not feasible, but still possible.

... still, the end of it all? During the Cold War I'd stress that the Empire didn't establish presences on those planets for the simple reason that... they didn't need to. The lore, both from other texts and what's given in-game doesn't support the idea that they had a presence otherwise.

[/conjecture]

For Makeb;

Neither side have any presence on Makeb pre-RotHC with the one exception of an old, old, retired Imperial Intelligence Agent taking residence on one of the Mesas.
« Last Edit: 07/18/13, 11:06:01 PM by NovaZero »
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Offline Jasonn

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Re: Treaty of Coruscant and Recent Galactic History [SPOILERS]
« Reply #18 on: 07/19/13, 09:19:59 AM »
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*cough* Barkhesh is a little west of Mustafar (South West Outer Rim) *cough*