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Author Topic: [Light Spoilers] Guide to the KotFE-Era Galaxy  (Read 6640 times)

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Offline Orell

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[Light Spoilers] Guide to the KotFE-Era Galaxy
« on: 11/24/15, 12:39:31 AM »
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So, it's been a few weeks since the release of KOTFE for Subscribers only, it's about time I put my money where my fingers are. My goal is to create a mostly comprehensive description of the stuff that more or less everyone RPing in the post-timeskip galaxy could reasonably just know, while giving as few spoilers for the actual events of the expansion itself.

Needless to say, this isn't going to be super simple, because there ARE a few things that happen in the direct proximity of the PC that... well, it's stuff with a big impact, suffice to say. Any of those spoilers will be included, for those that don't mind them, marked with spoiler tags that note the chapter involved.

There will be some speculation in here as well. I'll mark it as clearly as I can (look for weasel words like "apparently" and "it seems"), but Bioware didn't go heavy on the exposition, probably because they want things to stay a secret as the new chapters arrive in 2016, so that they can reveal more about what's going on.

And, for those that've gone through it and see something I've missed or gotten wrong? Give me a poke here or in a PM and let me know. I'd strongly suggest proposing alternate edits if you have an issue with how I phrased something, instead of just saying that I was wrong about a factor. The main problem is that we have a small amount of information right now, and much of what is below may prove to be outright wrong, since most of what we know is coming from exposition from other characters.



The Zakuul War

After a series of raids on Imperial and Republic holdings on the border of Wild Space, as well as a devastating attack on Korriban itself, and a short period of ominous silence, the Zakuul Empire finally gave up all pretense and just invaded outright. With the massive Eternal Fleet, incredibly advanced warships in numbers the Republic and Empire couldn't match even before the resumption of the war, their first targets were the shipyards both the Republic and Empire relied upon for their war efforts, a surprise attack that was apparently completely successful.

With the Republic and Imperial shipyards crippled, the Eternal Fleet apparently avoided direct engagements, instead using superior speed and sensor range to ambush enemy ships and wipe them out without risk of losing many ships of their own. Even the vaunted Isotope-5-enhanced vessels could only outrun the Eternal fleet for a time.

Ground engagements were not unknown, but not widespread either. Troops, both droid and organic, would be deployed to hold captured worlds, leading to more than a few massacres of rebelling populations. That said, the majority of the action was naval.

After several months whittling down the Republic and Imperial fleets without taking significant losses of their own, the Eternal Fleet began blockading key words, most notably Coruscant and Dromund Kaas. The terms were simple: Surrender and accept a massively unfavorable treaty, or starve to death as the Eternal Fleet controlled the Hyperspace lanes. Hyperspace transit at this point wouldn't be impossible, just extremely risky, particularly in the core of the Republic and the Empire. Eventually, about a year after the initial invasion, both the Republic and Empire agreed to sign the treaty, with a group of Senators overriding Chancellor Suresh's refusal to do so, and only one Dark Council member not missing or dead that could ratify the treaty.

The key thing to note about the war is pretty important: It wasn't so much a war as a curb-stomp. Think the first Iraq War, only a bit longer and not quite so competitive. Maybe there were a few minor wins here and there by Republic and Imperial forces, but for the most part? If you were fighting, you were either punching thin air with your powerful fleet or you were getting your ass kicked by a massive ambush.

Spoiler: Events widely known-ICly that occur in Chapter 1-2 • show
The leader of Zakuul, Emperor Valkorion, was reportedly killed by someone from the Republic or the Empire, which was used by Valkorion's son, Arcann, as a cause to invade and dominate the rest of the galaxy. Force Users who were touched by the events of Ziost discovered two things in the aftermath of Valkorion's death as it echoed through the Force (and presumably didn't hide it from other people): That Valkorion was, in fact, the former Emperor of the Sith Empire, Vitiate, and that Darth Marr himself had been killed by the Emperor. While it's possible that people might not know about Valkorion being Vitiate and having a secret family there, pretty much everyone would know that Arcann's the big bad of the galaxy.


The Treaties with Zakuul

Despite having thoroughly kicked the crap out of the entire galaxy, the Emperor of Zakuul had no interest in actually ruling the entire galaxy, at least not yet. Whatever his motives, the terms of the treaty seem to basically be the following:

  • The Losers (Sith Empire and the Galactic Republic) get back the worlds that Zakuul conquered.
  • Zakuul is allowed to do whatever the hell it feels like in the galaxy.
  • In exchange for not being murdered to death, the Losers are required to give Zakuul massive amounts of tribute in the form of raw materials.
  • The Losers are placed under a strict arms limit, preventing them from gearing up to the full war footing they were at before.
  • The Losers can do whatever the hell they feel like, so long as the tribute flows and no one complains too much when the Eternal Fleet blows up a ship for being in their way.

While only the Republic and Empire's treaties have been addressed in-story so far, presumably neutral and allied groups (like the Voss, Hutts, Chiss, etc) either have some form of agreement with similar stipulations, or are too damn small for Zakuul to care about.



The Galaxy after the Treaty

With Zakuul draining resources from both the Republic and the Empire, not to mention the damage that was done to them both during the war itself, it's likely that it took some time for the two sides to re-arm and rebuild their fleets (at least to the level they are now openly allowed. Both sides are, in fact, arming up more than the treaty allows (and it's likely that both sides know the other side's doing that, and the Hutts, and the Neutrals, and Zakuul, and things living under rocks), but the restriction is still limiting how much they can sneakily build.

Still, with Zakuul being too powerful to contest, and the Republic and the Empire's enmity still going strong, both sides have gone back to their old hatreds and are fighting each other in whatever way they can manage. Meanwhile, Zakuul's Eternal Fleet is not entirely gone from the galaxy. Ships are still picked off in transit, with thus far no observable pattern. The tribute is causing problems of its own: Industry is suffering because of the lack of raw materials that isn't going to Zakuul, and planetary economies all across the galaxy are withering on the vine. After four years of this, things are looking bleak for galactic society (outside of Zakuul), although it may be hard for some to notice the difference.

One big change is a Zakuul Space Station that's been placed in orbit over thousands of worlds across the galaxy. These Star Fortresses have had a number of effects across the galaxy. The specific effects thus far are NOT all common knowledge, but they are being included to help illustrate what they seem to be doing, and could be used to determine what might be going on on other worlds (like Korriban, Dromund Kaas and Coruscant, all of which probably should have these Star Fortresses in orbit):
Spoiler: What the Star Fortresses are/have done, you find this stuff out in Chapter 9+ content • show

  • Alderaan: The Star Fortress is being used by Zakuul to do two things: influence the royal strife over who should be in charge of Aldreaan to keep things chaotic, and also to monitor and record what was happening, likely being shown to the upper crusties on Zakuul as a sort of "Game of Thrones" type holovid, although the Zakuulites probably don't know that it's real life stuff.
  • Belsavis: Zakuul is grabbing the most violent and dangerous prisoners and either recruiting them or letting them loose on the surface to cause more chaos.
  • Bothawui: A budding resistance cell was nuked from orbit by the Star Fortress. Few survivors. So, yes, many Bothans died to bring us this information.
  • Hoth: Zakuul is keeping the fighting over the starship debris going by destroying ships in orbit so that they crash down on the surface.
  • Nar Shaddaa: People, presumably criminals, are being abducted at random and taken up to the Star Fortress. And they don't come back down. Its theorized that they're looking for someone, although who knows?
  • Tatooine: Gangs are being wiped out wholesale, no warning, no attempt at arrest, putting everyone else on the planet in fear for their lives.
  • Voss: It seems that Zakuul is experimenting on the Gormak, and their children are getting sick and dying. No idea why, but probably not a good thing.
  • [/spoiler]

    For the most part, things are pretty much as they were before the time skip on a lot of worlds. Zakuul seems to be going out of their way to be keeping a form of the status quo. That said, if there's a winner of the time skip (excluding Zakuul itself), it's the Hutts. With the disastrous invasion of Makeb a now-distant memory, and presumably a quicker acquiescence to Zakuul like any savvy businessman would go for once clearly outmatched, the Hutts are the only group that have grown stronger, as galaxy wide shortages would likely have increased the demand for smuggled goods, and they're even confident enough to start expanding into the lower levels of Zakuul itself.

    The Mandalorians are one of the few groups that still seems to be openly fighting Zakuul. That being said, it's likely that this fighting is not actually having much of an impact on Zakuul itself. Individually capable warriors might help the Mandalorians win small battles, but the Eternal Fleet is a force that no one in the galaxy seems equipped to even come close to contesting. At best, the Mandalorians are proving to be a somewhat effective annoyance. Too strong and active to ignore outright, too small to easily locate and crush... but much too small to pose a serious threat
at this time.

It should be noted that Zakuul's focus is definitely on what they call the "Core Worlds", presumably referring to the core of the Empire as well as the Republic. Hutt Space and other lawless sectors are likely beneath their notice at this point.



The Republic, Five Years Later

The Republic is no longer officially led by Leontyne Saresh, her leadership having ended with the term limits that keeps a Chancellor from becoming a de facto Emperor. Instead, the Republic is led by a currently unnamed Chancellor. Any rumors that the new Chancellor is effectively a puppet of Saresh is completely ridiculous. After all, her lips hardly move whenever the new one talks!

But being serious, Saresh is in charge of the Republic still, and is slowly turning into a Fascist dictator (if she wasn't one already). Forcing her political rivals to retire in disgrace, Military Officers attempting to arrest her being arrested themselves, that sort of deal. She is still completely committed to fighting the Empire, either because of her utter rage at the Empire, the classic Fascist tactic of directing the populace's hatred at an outside force (the Empire) keeping them in line, or some other motive that isn't clear yet. Members of the military that want to focus on Zakuul are apparently being dismissed, either forced to retire or being discharged outright. The only thing to her credit thus far is that she might not be outright assassinating people (yet).

This would probably not be a subtle thing, either. While many in the Republic would no doubt still focus on their hatred of the Empire, Saresh's actions would likely worry others, worried about the growing Fascism within the Democratic Republic.



The Jedi Order, Five Years Later

This is a big question mark right now. We know that Satele basically left, and the Jedi Order appears to have disbanded, or at least aren't making waves anymore. Unfortunately, there appears to be no real information on WHY this happened. Perhaps the Jedi were being hunted by Zakuul, perhaps this is a strategic withdrawal, as they don't want to be sent against the Sith Empire when they're not the real threat right now... at the moment, speculation is all we've got.

This is something for its own thread, honestly. If you're not taking the Cryo option, a safe choice is that either your Jedi got a vision that they might want to lay low for a while, after the end of the Zakuul War since there's no super imminent need for Jedi at the moment. If you're not the Vision sort, maybe you got a message from a superior Jedi to lay low. Unfortunately, we're likely not going to get a good answer for this for a while.



The Sith Empire, Five Years Later

The Empire is now led by Darth Acina (you may remember her from being the Sith who sent you on the Dread Seed quest chain), who has proclaimed herself Empress Acina, since... well, it's an Empire, Vitiate's dead, might as well have the only Dark Council member still around take charge of things. While that part is clear, it's unclear what the rest of the power structure is like, if there's still a Dark Council around under Acina.

That said, there's still war between the Republic and the Empire, Arms Restrictions be damned (although it's unclear if the war is primarily defensive on the Empire's part or if they're still in the pre-KotFE mindset of "CONQUER EVERYTHING"). Like the Republic, they're breaking the treaty on the quiet, but while that is giving them more guns to play with, the operative word is "On the quiet".

It's likely that superweapons are much harder to develop and hide from Zakuul, given that especially since most of the Empire's Sith probably lost most, if not all, of their fun, pre-Zak toys and historically, arms restrictions have focused on preventing the development and construction of large and advanced weapons of war (see WMD treaties and the Treaty of Versailles). In any case, even after four years the Tributes would be making the extravagant R&D projects from before the war considerably more difficult to pull off.

Otherwise, at least on a social level, the Sith Empire seems mostly unchanged. The Sith are on top, everyone else can go suck their Lightsaber. The only real change, at least thus far, seems to be that Sith have to get used to being beaten so hard that their leadership had to surrender. For a culture so focused on Social Darwinism, it's got to be a blow to the ego.
« Last Edit: 11/24/15, 10:18:13 AM by Orell »
Character List:

Pub side: Lien Orell, Kyri Orell, Shaantil (possibly Dumas), Norland, Everen (bank alt ATM), Quarashaa (Pub version of the real Quarasha), Merrant

Imp Side: Quarasha, Effet Ornell, Arazel, Zedney, Zhel, Asori-Alnas

Offline Orell

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Re: Guide to the KotFE-Era Galaxy
« Reply #1 on: 11/24/15, 12:41:30 AM »
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(reserved for future events/updates...)
Character List:

Pub side: Lien Orell, Kyri Orell, Shaantil (possibly Dumas), Norland, Everen (bank alt ATM), Quarashaa (Pub version of the real Quarasha), Merrant

Imp Side: Quarasha, Effet Ornell, Arazel, Zedney, Zhel, Asori-Alnas

Offline Orell

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Re: Guide to the KotFE-Era Galaxy
« Reply #2 on: 11/24/15, 12:41:42 AM »
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(reserved for future events/updates)
Character List:

Pub side: Lien Orell, Kyri Orell, Shaantil (possibly Dumas), Norland, Everen (bank alt ATM), Quarashaa (Pub version of the real Quarasha), Merrant

Imp Side: Quarasha, Effet Ornell, Arazel, Zedney, Zhel, Asori-Alnas

Offline Toasty McGrath

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Re: [Light Spoilers] Guide to the KotFE-Era Galaxy
« Reply #3 on: 11/24/15, 07:32:48 AM »
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Just some minor concerns:

"A budding resistance cell was nuked from orbit by the Star Fortress." - Do we have confirmation of what actually occurred on Bothawui? I know it's implied that the EE did something bad, but do we actually know what it was yet?

"Assassinations of her political rivals, Military Officers attempting to arrest her being arrested themselves, that sort of deal." - Same question. Was there dialog that specifically said that she was taking violent steps instead of just nonlethal political manipulation and maneuvering?

Offline Orell

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Re: [Light Spoilers] Guide to the KotFE-Era Galaxy
« Reply #4 on: 11/24/15, 09:23:17 AM »
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Just some minor concerns:

"A budding resistance cell was nuked from orbit by the Star Fortress." - Do we have confirmation of what actually occurred on Bothawui? I know it's implied that the EE did something bad, but do we actually know what it was yet?

It was pretty clear from the convo that the Star Fortress went all KillSat on the resistance there. It was kinda the impetus for the first Star Fortress raid we went on, to find out more about the installations.

Evidence: https://www.youtube.com/watch?v=1lP9hsKkQ3c (first part of the vid)

"Assassinations of her political rivals, Military Officers attempting to arrest her being arrested themselves, that sort of deal." - Same question. Was there dialog that specifically said that she was taking violent steps instead of just nonlethal political manipulation and maneuvering?

...hmm... I might be misremembering this. It might not be in any dialog, but rather those messages you get from the Alliance Specialists after you raise their influence. I'll rework that a bit: She's going fascist with heavy popular support, but she might not be outright assassinating people (yet).
Character List:

Pub side: Lien Orell, Kyri Orell, Shaantil (possibly Dumas), Norland, Everen (bank alt ATM), Quarashaa (Pub version of the real Quarasha), Merrant

Imp Side: Quarasha, Effet Ornell, Arazel, Zedney, Zhel, Asori-Alnas

Offline Aylaa

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Re: [Light Spoilers] Guide to the KotFE-Era Galaxy
« Reply #5 on: 11/24/15, 09:54:55 AM »
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Quote
That said, the Empire as a whole is still very much wanting to kick the Republic's ass, Arms Restrictions be damned. Like the Republic, they're breaking the treaty on the quiet, but while that is giving them more guns to play with, the operative word is "On the quiet". Superweapons are much harder to develop and hide from Zakuul, especially since most of the Empire's Sith probably lost most, if not all, of their fun, pre-Zak toys. Even after four years, the Tributes would be making the extravagant R&D projects from before the war largely impossible.

Not that I disbelieve you, but please cite your sources.
None of the quests I have done yet have said anything about super weapons or sticking it to the republic. Everything has been "get the Zempire off our lawn"

Offline Orell

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Re: [Light Spoilers] Guide to the KotFE-Era Galaxy
« Reply #6 on: 11/24/15, 10:18:24 AM »
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Quote
That said, the Empire as a whole is still very much wanting to kick the Republic's ass, Arms Restrictions be damned. Like the Republic, they're breaking the treaty on the quiet, but while that is giving them more guns to play with, the operative word is "On the quiet". Superweapons are much harder to develop and hide from Zakuul, especially since most of the Empire's Sith probably lost most, if not all, of their fun, pre-Zak toys. Even after four years, the Tributes would be making the extravagant R&D projects from before the war largely impossible.

Not that I disbelieve you, but please cite your sources.
None of the quests I have done yet have said anything about super weapons or sticking it to the republic. Everything has been "get the Zempire off our lawn"

Admittedly, there's a lot of conjecture in here.

The Superweapons bit is an assumption based on the existence of the arms restrictions. While the specifics of those restrictions are currently unknown, historically they've focused on preventing the build up of big ships, big weapons and weapons that can do massive amounts of damage, while still allowing for smaller weapons.

As for the Empire's war footing... going back over Pierce's recruitment convo, I may have over sold the Empire's attitude towards it. Granted, Sith will be Sith, and there is definitely conflict going on between the Republic and the Empire (and the Empire's hardly super-huggy in the first place), but it might be less universal than I made it out to be.

I took a crack at a revision to it, hope that fits better.
Character List:

Pub side: Lien Orell, Kyri Orell, Shaantil (possibly Dumas), Norland, Everen (bank alt ATM), Quarashaa (Pub version of the real Quarasha), Merrant

Imp Side: Quarasha, Effet Ornell, Arazel, Zedney, Zhel, Asori-Alnas

Offline Karmic

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Re: [Light Spoilers] Guide to the KotFE-Era Galaxy
« Reply #7 on: 11/24/15, 03:08:37 PM »
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Yea...because don't forget..

At the end of it all, your Sith/Bounty Hunter/Jedi/Agent/Whatever person is now part of the New Alliance!  The cross-faction group trying to take out Zakuul and not waste their time on petty faction-fighting right now. 

Since that is where everything post 60+ takes place; I think it needs to be put in the timeline in there.

I know for me there was a bit of confusion as to exactly "when" The Alliance started to form but I know until the events of the later Chapters they couldn't really do much (gotta have the Ace!)

I figure in IC RP we won't have that Ace Ship necessarily; but there will be some of us rping being a part of that Alliance.  Some of us Rping being a VERY INTERESTED AND FINALLY THE NETWORKING PAYS OFF... part of the alliance  :lightside:  :grin:

Some of us were chomping at the bit for 5 years to join with an Alliance like this against Zakuul...  :evil: and in the meanby were harboring our own ways of fighting back.... *whistles*  :nerd:

History Posts:  Her Backstory , Darth-Hood

Offline Joshmaul

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Re: [Light Spoilers] Guide to the KotFE-Era Galaxy
« Reply #8 on: 11/24/15, 03:23:41 PM »
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There are already some (the Custodum is the only one I can recall that has outright said so) who have said they will not be part of the Alliance. Zakuul is the problem, the Pubs/Imps are the enemy. Because priorities. :D
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Offline Toasty McGrath

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Re: [Light Spoilers] Guide to the KotFE-Era Galaxy
« Reply #9 on: 11/24/15, 03:33:05 PM »
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My understanding is that the Custodum has yet to reach a consensus on how to handle KOTFE.

But with that out of the way, I've had this image of a Star Wars Game of Thrones on Alderaan in my head all day. It is.. Glorious.

Offline Orell

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Re: [Light Spoilers] Guide to the KotFE-Era Galaxy
« Reply #10 on: 11/24/15, 04:00:56 PM »
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Yea...because don't forget..

At the end of it all, your Sith/Bounty Hunter/Jedi/Agent/Whatever person is now part of the New Alliance!  The cross-faction group trying to take out Zakuul and not waste their time on petty faction-fighting right now. 

Since that is where everything post 60+ takes place; I think it needs to be put in the timeline in there.

I know for me there was a bit of confusion as to exactly "when" The Alliance started to form but I know until the events of the later Chapters they couldn't really do much (gotta have the Ace!)

I figure in IC RP we won't have that Ace Ship necessarily; but there will be some of us rping being a part of that Alliance.  Some of us Rping being a VERY INTERESTED AND FINALLY THE NETWORKING PAYS OFF... part of the alliance  :lightside:  :grin:

Some of us were chomping at the bit for 5 years to join with an Alliance like this against Zakuul...  :evil: and in the meanby were harboring our own ways of fighting back.... *whistles*  :nerd:

The PC is part of the Alliance, but that doesn't mean that our characters are. I was debating internally about having Kyri being recruited by the Alliance, but I decided against it for two reasons:

1: Because it'd be more interesting to RP her as wanting to kick Zakuul ass without the support of the Alliance.

2: The Alliance is really, really small at this point. Everyone they bring in has to be vetted very carefully, in case someone says the wrong thing to the wrong person and the Eternal Fleet pays the Alliance a special visit.

Hell, I'm having Quarasha, who is focused on Zakuul and wants to get the Republic and the Empire to get over it, having heard, at best, rumors of the "My cousin's roommate's co-worker heard from his sister that someone on her shuttle said..." variety.

How to take your characters through the time skip and what new options exist (and why you should be hesitant about taking some of them) is a subject for a different thread. This thread's about creating a solid understanding of the KOTFE-era Galaxy without spoiling the story itself, so that non-subscribers can RP in the KOTFE era.

As such, the descriptions of the cultures is intentionally broad. Saresh has a large amount of support and the Republic is on a war footing against the Empire, but that doesn't mean that every person is on board with it, just a broad stroke to give a bit of perspective.
Character List:

Pub side: Lien Orell, Kyri Orell, Shaantil (possibly Dumas), Norland, Everen (bank alt ATM), Quarashaa (Pub version of the real Quarasha), Merrant

Imp Side: Quarasha, Effet Ornell, Arazel, Zedney, Zhel, Asori-Alnas

Offline Joshmaul

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Re: [Light Spoilers] Guide to the KotFE-Era Galaxy
« Reply #11 on: 11/24/15, 04:09:33 PM »
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We know Saresh is keeping the Republic fighting the Sith, but has there been any indication (other than her overinflated opinion of herself, reinforced by the fact that the rest of the Dark Council is incommunicado, permanently or otherwise) of Acina's intentions?
Circled tomb of a different age
Secret lines carved on ancient stone
Heroic kings laid down to rest
Forgotten is the race that no one knows


Offline Orell

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Re: [Light Spoilers] Guide to the KotFE-Era Galaxy
« Reply #12 on: 11/24/15, 04:20:46 PM »
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We know Saresh is keeping the Republic fighting the Sith, but has there been any indication (other than her overinflated opinion of herself, reinforced by the fact that the rest of the Dark Council is incommunicado, permanently or otherwise) of Acina's intentions?

None thus far, at least as far as I'm aware.

I haven't done the Imperial Dread Seed quests, so I can't say too much about her as a character, and her Wookiepedia page is pretty sparse too. It's probable that... well, she's a Sith. One does not get onto the Dark Council by being the best hugger of kittens.

It seems likely she would not be holding back the Imperial war effort against the Republic, but other than that? Total speculation at this point.
Character List:

Pub side: Lien Orell, Kyri Orell, Shaantil (possibly Dumas), Norland, Everen (bank alt ATM), Quarashaa (Pub version of the real Quarasha), Merrant

Imp Side: Quarasha, Effet Ornell, Arazel, Zedney, Zhel, Asori-Alnas

Offline Karmic

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Re: [Light Spoilers] Guide to the KotFE-Era Galaxy
« Reply #13 on: 11/25/15, 01:18:53 AM »
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Yea...because don't forget..

At the end of it all, your Sith/Bounty Hunter/Jedi/Agent/Whatever person is now part of the New Alliance!  The cross-faction group trying to take out Zakuul and not waste their time on petty faction-fighting right now. 

Since that is where everything post 60+ takes place; I think it needs to be put in the timeline in there.

I know for me there was a bit of confusion as to exactly "when" The Alliance started to form but I know until the events of the later Chapters they couldn't really do much (gotta have the Ace!)

I figure in IC RP we won't have that Ace Ship necessarily; but there will be some of us rping being a part of that Alliance.  Some of us Rping being a VERY INTERESTED AND FINALLY THE NETWORKING PAYS OFF... part of the alliance  :lightside:  :grin:

Some of us were chomping at the bit for 5 years to join with an Alliance like this against Zakuul...  :evil: and in the meanby were harboring our own ways of fighting back.... *whistles*  :nerd:

The PC is part of the Alliance, but that doesn't mean that our characters are. I was debating internally about having Kyri being recruited by the Alliance, but I decided against it for two reasons:

1: Because it'd be more interesting to RP her as wanting to kick Zakuul ass without the support of the Alliance.

2: The Alliance is really, really small at this point. Everyone they bring in has to be vetted very carefully, in case someone says the wrong thing to the wrong person and the Eternal Fleet pays the Alliance a special visit.

Hell, I'm having Quarasha, who is focused on Zakuul and wants to get the Republic and the Empire to get over it, having heard, at best, rumors of the "My cousin's roommate's co-worker heard from his sister that someone on her shuttle said..." variety.

How to take your characters through the time skip and what new options exist (and why you should be hesitant about taking some of them) is a subject for a different thread. This thread's about creating a solid understanding of the KOTFE-era Galaxy without spoiling the story itself, so that non-subscribers can RP in the KOTFE era.

As such, the descriptions of the cultures is intentionally broad. Saresh has a large amount of support and the Republic is on a war footing against the Empire, but that doesn't mean that every person is on board with it, just a broad stroke to give a bit of perspective.

Yes, but in broad strokes - it is still an option and a possibility to play.

And we don't know just how small... I mean we've got the thing that does the thing now...  :grin: At the next Chapter we could be half the galaxy wide! MUHAHAHAhahaa...

Yea yea small - individuals are smaller and do less damage :).

Just saying, it would be part of the "information dump" wouldn't it? Since it IS an option, however loose and broad it might be?

For some of us its quite important.

History Posts:  Her Backstory , Darth-Hood

Offline Dezzrevas

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Re: [Light Spoilers] Guide to the KotFE-Era Galaxy
« Reply #14 on: 11/25/15, 01:37:18 AM »
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For now my RP is still dealing with tracking down and either converting or killing all the Revanite scum. Based in orbit above Yavin 4 we are somewhat out of the way for Zakuul to come messing with our operation. Then again going into the greater galaxy looking for them might prove problematic.
~Dezz'revas~ Republic (The Revas Order)
~Dessel'revas~ Imperial (The Fallen of Revas)
21st Sage in ranked PVP Grouped(season 6)