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Messages - Karmic

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Cantina / Re: Character Faceclaims!
« on: 03/21/18, 09:30:32 AM »
This is probably pretty obvious but just in case its not...

See Avatar and Signature for my "faceclaim."  :grin:

(In case you can't tell:  Angelina Jolie)

edited to add:  Just face claim.  Body is really more like Tina Turner's  :aww:

Outside Realm / Re: the last jedi [spoiler city]
« on: 03/08/18, 10:23:39 AM »
Now I like the scene itself...

My attempt at an explanation WAS to make sense of the "they cut it - there's a reason."  Whether I agree with it or not.

Mucho has been made about the lady in the armor by diehards (Phasma) but for movie goers like myself - she's just that "a lady in some cool armor."  She's not a cool character to be flushed out, she's a shiny Stormtrooper Type D.

That's it.

So to me - the logic of "this doesn't add much to the movie other than make another long speech scene in front of a bad guy supposedly waiting to kill you", makes sense.  It slows down an action fight scene with dialogue that just repeats the point of the whole movie (and many people feel those points were already iterated enough ad naesum).

I like it because I like the characters and actors and thus like any additional interaction between them to add more "stuff".  But I can still see several reasons why they felt this "added nothing really" in making decisions of what gets cut.

Also, making the lady in the armor more human just makes it less of a badass fight/accomplishment to then kill her.  Keeping her behind the mask as a literally faceless Tough Captain of the Empire, keeps her scarier.

Darth Vadar was never less scary than when he was a weak old man.  Think about the different feel of all the movies if they showed the weak old man's face in IV instead of waiting for VI.

As much as I'm like "cool more Finn!" i'm also like "yea this doesn't really serve a need" I get it. 

But I never had a need/desire for Phasma (Or Bobba Fett) to be flushed out.  They are background characters in the movies that have no story until Disney makes them have one.  Sounds like they decided not to make more out of Phasma than her 2 bit part in the movies, no matter what the Legends may have done with her.  Suddenly taking this "random shiny mask" character and giving her more meaning than she has anywhere else in the movie - suddenly feels like a merchandising strategy for me, and not a story decision. *shrugs*

NOW - if they did it just to bring her back as a half-stormtrooper droid later on; well then I'd change my mind and wish they'd have killed her off.

Events and Occasions / Re: Return to Rishi - Indie Night V3
« on: 03/07/18, 08:00:00 PM »
Keep in mind it doesn't need to be an adventure so much as there needs to be a group discussion point to not be a cantina night. Doesn't have to nearly be so heavy, after all; Zakuul night rarely had adventures as did not War Room.

Actually - Both those nights had hosts/hostesses that worked pretty regularly to make sure there were topics of discussion, people who wanted to talk.

Not every week. But there were scheduled topics and a clear "leader" of the event (at one point entire guilds).  Zakul had a specific purpose and people were bringing plots forward to discuss as well.  There was more direction in the game (so we had a clear goal) AND more players than now too, so more grist for RP.

THere WERE weeks where nothing was discussed (quite a number of them), and those meetings usually ended in 45 minutes or less, and that was the end of it.  When there was no "new topic" on the table, it was over and people left.  Not many hung around to free chat afterwards, unless something specific had happened.

Same thing at War Room.  When guilds and people had plot to present, we had topics.  We even had several "speakers". 

But there were weeks nothing much was discussed - meeting was over in an hour, unless people just liked rehashing the same argument we had the last few weeks (popular among the Sith especially lol), people didn't stick around after for chats.

They were never free-chat gatherings, they were meetings with a purpose.  And the weeks it had no purpose, then it was called early.

Events and Occasions / Re: Return to Rishi - Indie Night V3
« on: 03/07/18, 11:06:10 AM »
And I hope, Noth, you understand, I (and I'm sure everyone else) were not suggesting you run weekly events! 

My general point was, "Of course "we' (you, the community, etc) don't have the ability to have weekly (or biweekly) GMed events!"  Not trying for that - that's too much for anyone!

Definitely have the discussion for a re-do of a better night - easy suggestion/fix (for those who participate and I hope they will vote on a new night!)

I was *only suggesting* to take the pressure off of you (or everyone) for the event, may also want to switch to having it once a month (or at most biweekly) to help with the lack of things "for people to do/talk about" in the general community.

But never did I mean to imply "Noth - you have to come up with something every week!"  Instead I was saying a more generally directed, "This is the norm when you have a night with noone putting things together.  Humans are irksome that way.  Don't feel like you're dropping the ball or anything - just realize its the nature of the beast and give yourself a break!" :)

And as much as we love Ash's offer - I agree with Noth.  A SH doesn't fix the issue.

We have tons of "community available anytime!" SH (just check our forum listings and then there are more that are on there even!).  I have one myself.

But if its not a "hosted" event - SH or not - you'll have the same attendance issue.  People could show up to any one of a dozen or more "community open SH" any night of the week and RP - but they don't.  Its not for lack of settings.  Its small population + even smaller GM storytellers = little need for "free form" nights without plot/event.  There's only so many times a week you can bring out your characters to "talk about nothing at all" with same slew of other people's characters coming out to talk about "nothing at all" before you hit that wall of "Well now what?" :)

Events and Occasions / Re: Return to Rishi - Indie Night V3
« on: 03/06/18, 03:13:56 PM »
@Mei - Good to hear it! I think I'll make a better point of clarifying the time in each of my update posts on this thread each week. That way it's fresh in people's minds!

@Ash - Sorry to hear that. :( If Mondays do not work for people, is there a night that would work better?

@Karmic - Actually, the night isn't just a cantina night. See the list at the start of the thread. Each location has a different theme and a story hook to go alongside it. There are only a handful of actual 'cantina' type scenarios, the others are market squares, fighting arenas, speeder races, etc.

Hence why I said "cantina night in a different setting."  If someone isn't there to "host" fighting arenas or the speed racers, then its another cantina night - for the Roleplayers who show up without direction/specific plot to play out (most Rpers).  Marketplace is cantina night standing in front of NPC stalls.  Its up to the player to establish a reason for showing up, its up to the player to voice the NPCs, its up to the player to provide conversational direction.

Which is the same as an open cantina night, outside of the first 10 minutes of conversation about what's going on/what they are buying.

It is what it is.  If someone's not directing how the speed races work, then people will mill about and RP like its cantina night - maybe a couple will race, maybe not.  If there's not players playing merchants at marketplace - same thing - players will show up, RP being at a stall (maybe) and the rest is the same.  If you're showing up to arena fight night and there's not anyone organizing fights, same thing - freeform RP.   (Heck when we had fight nights even once a month... ran out of contenders in under a year.)

I agree that it sucks people can be like that - to show up and then have no desire or inkling to just "start it up themselves", but its the nature of the beast.  The nature of humans in a group - diffused responsibility.  Until one person takes it upon themselves to step up and take responsibility, the nights will rarely move beyond that "free form RP" (i.e. cantina).  But then that person becomes "host",  :aww: , even for the night - and the idea of "hostless" isn't what's working. /lol/

I think its GREAT that you guys have all these ideas for settings; but they are all still "Free form RP" without someone present to move the event along, get people signed up and in a list of some type (for racing, fighting.., etc.etc. ).  I've spent years railing about this fact - but to no avail, it is what it is. 

Whether its one person, or 4 people, some consistent group of "SOMEONES" has to show up on a regular basis to keep an event populated and on people's radar.

Which is why these going biweekly or once a month may just be better for the whole community - to prevent burnout on "Open free form" RP nights and to give any and all the "regular" attendees or hosts for events more time in between to plan or just gives them permission to take the time off.

If it's just an issue of people calling out in the chat, then you guys can help with that! Do you want to see Indie Night continue to exist? Then just log in and shout out "I'm heading to Rishi! Come join me for some RP if you want to!" at event start. If people are really struggling to gather RP themselves, then would anyone like to volunteer to do that on a regular basis?

Well having nothing to do on Mondays in game anymore, I'm not usually logged in at all.  If I was I would!

Just be aware, anyone volunteering to show up every week to do the shout-out job more consistently (esp. if no actual "Leader" is there as regularly to help out) - becomes the defacto leader and host/hostess of the event.  :grin:

Big chunk of Karmic becoming co-owner/hostess of DP was she just started showing up and doing it- unasked (really, not even oocily, I just started standing near the entrance and saying hello to people - because I knew doing that helps events gain traction).  Didn't take long before people thought it was Karmic owning and throwing the whole thing... =D (Poor Stell...) long before I had anything to do with DP officially.

But yes -  I imagine to grab the people who aren't here as regularly (or who don't login a day or so before the event), on both Factions, it would probably improve consistent attendance to have people who can announce it a few times.

Events and Occasions / Re: Return to Rishi - Indie Night V3
« on: 03/06/18, 10:29:11 AM »
Intentions or not - "humans" are just less likely to attend on a night they know a major figure of the event is not likely to be there. 

Always had this issue - not just SWTOR, but across RP platforms.   Maybe it causes a domino effect - where people are questioning "will I go tonight or not hrm?" and then find out a major player isn't going which makes them just go to the side of "no - I don't know if anyone else is going to show up". 

Or maybe when there's no one in game doing shoutouts across the OOC channels - the people who would otherwise go don't initiate a call out themselves (Again - odd human nature thing, I dont know why) and therefore the word doesn't go out that people are gathering.

Or that a few people end up showing up but they don't see anyone there when they do show up and instead of poking in OOC they wander on - when sticking around 10-15 more minutes would have found them all finding each other.  Again don't know why people don't speak up, but they don't (and some never will).

I see that a lot on slow Dancer' nights.  If 2-4 show up really early, one at a time (especially) they may see it being very low pop and move on to do other things, when if they'd stuck around another 20 minutes people who were "running by to see who was there" would see more people there and everyone would stick around.  So instead of 3 people, 20 minutes later there are 10.  When if each of those 3 people had left not seeing anyone, no one would have stuck around.

It also works the opposite way around - many a night in games past I've sat "alone" at a busy cross-roads in an RPMMO and in 45 minutes I've gathered 10 people around who only stopped because I was stopped.  And stuck around to RP because I was Rping.  Use to even make a game of it some nights, "How many people can we get to stop and hang out to RP with us all night just by sitting here."  And end up having hours of RP just because we gathered in one place, and so other people gathered.  I don't know the term for it, but it works.

Maybe its the fact that no matter the window dressing changing - "free for all RP" nights just aren't what get people to turn out.  I know in the past the one request of events was "just don't make it free conversing we need topic/guidance/etc. we have enough cantina nights (with just DP)".  So when you're having week after week of various bars/marketplaces/etc. people don't feel they have any "new conversation" to have and so don't show up as often (?).  Despite the setting, its still the "same free-idle-topic" RP (?).

Just a series of ideas from my experiences of MMOevent hostess and attending over the past 10 or so years lol.

I mean I don't know what a "busy" Indie night looks like for you guys - an average at DP is 8-12 most Fridays.  But I know on weeks that me and Stell both post being out - things are often much slower.  And there have been Fridays where its been 4-5 all night, counting hostesses. 

We have a small RP population with a small subset going to be playing Indies; and just as small or smaller subset providing "jobs" for those indies, and an even smaller subset going to be able to give Indies actual plots to get into.  Maybe the weekly "marketplace/cantina" RPs are just not enough topic/meat to keep people going week after week without a host; and taking this to a twice a month or more "Plan/plot" once a month sessions would be more fun and successful for all?

Karmic's not indie enough (apparently) as the one time she went to check out the peeps to think about conducting business with the assorted types she was targeted and harassed and not made to feel that people there were looking for contracts or business dealings.  (business with her Outer Rim Corp which deals with everyone and is definitely more Indie on the Rim, not Sith business).  Not a target I wish to put on my head again /lol/. 


TLDR:  Without a host or at least someone to get attention for call-outs to remind people to come and to show them that people are there and RPing - then Risihi night could be the same as any random RP night on Fleet where people don't know if anyone else is showing up or not.  You're expecting people to just "show up and random RP" given a different backdrop, and they just aren't going to because "random cantina RP" (which a marketplace or beach is without a host) is no longer (or looks to be no longer...) incentive enough to get our population to login multiple nights a week on a weekly basis. 

Totes love the idea and definitely an attendee here.

Karmic sings but she'd have to see one performance and be "talked into" performing for the public again (bad memories and slavery and all  :nuu:).  But she'd definitely go!

And the SH listing only works for the side Mei is logged in on.  So it would help Impside but not Pub side.

I wish I could help with invites but right now my key list is full.  Once we hammer this all out I may can free up a slot temporarily to help out though :) cuz its awesome and I'd love to be able to help!  (Either Imp or Pub side as I have a pubbie Karmic alt for such things).

Cantina / Re: The Outfit Designer WIP Advice Thread
« on: 02/27/18, 08:43:41 AM »
Aww is that pub fleet only now?

I got that Awesome Headband (because it forces hoods down!) as a random drop/off the GTN waayyy back in the pre-level-50 days before stores and adaptive armor and all that.  It also has a different name (if anyone wants to know I can tell you - just gotta login and find out..)

I've always pointed it out to people when they ask but I've never known if its still available anywhere - good to know at least its on the pub fleet if nowhere else.

I keep it in my bag at all times, never know when you need to put your hood down! :)

*beats head on Force-Shield*

Sorry guys! I really tried!

Hubby's love of Walking Dead would not be postponed.. he was highly perturbed I even asked so... Had to watch. 

Maybe one day...  *sings* One the world outside of Yonkers...

I AM GOING TO TRY.  It depends on how demanding the Hubby is about watching the Walking Dead return then vs. waiting a night...

I might can get him to wait another hour or so and that would give the event the two hours ish.  BUT I AM GOING TO TRY!  :rage:

Uhh, what time does this start?

Your earlier Sunday night start times hit right as I start to eat dinner, (also why I so often forget-dinner!) so for me the later the better I'm able to participate.  As Karmic very much wants to know what those Hutts are up to ....  in concern for her own properties (imperial as they may be, its still the Rim and they are still "alone".)

We can also scheduled some Karmic-Hutt contact meetings if you think it would be useful for info gathering (obviously not before Sunday but just sayin... hehe).

Roleplay Workshop / Re: Dealing with the Alliance
« on: 02/16/18, 01:40:55 PM »
Pretty much with what Mei and others have said.

It happened - Zakul, Alliance and Iokath.  But the details are vague when and where they need to be. All sides v. the Empire are viewed as more hostile (as most sides and the Empire that are not Imperial - we've never stopped being in a hot/cold war of some type with the Republic.

The Alliance is a "faction" for Karmic that she's interested in being more on friendly terms with (for the purposes of legal and illegal trade  :grin:) no matter what the Empire's stance due to her own interests (owning a large mining corporation with several camps on several planets in the Outer Rim; one of them home to a tradingpost).

She's been Icily on several missions to Iokath so, yes that exists too - everyone's out for the ooberweapon.

Icily Karmic spent the Zakul years more out on the Rim protecting her own ass/ets than anything else so I didn't have to figure out what else she would be doing inside the defeated Empire/under Zakul more directly.  Towards the end of the Occupation she joined up with the "coalition" (the IC name for our player cross-faction version of an alliance against zakul) to help defeat Zakul.  When things got back to normal, so did she - and so she picked back more in the Empire more or less where she left off; as a top level assassin and Darth reserved for high risk threats to the Empire from within/without (the roll of my defunct guild before it went defunct pre-zak) - and still CEO of her own Outer Rim corporation.

Makes it easier to be vague about her whereabouts during those years and more adaptable/malleable to people who are RPing around me and what roll she needs to take. 

Because ultimately my character's truth about the events/current status of the galaxy is dependent on who is RPing around me at the time.  If I was Rping with one of Squigg's characters and it never happened - then Karmic wouldn't be bringing it up and it can stay never happening.  If I'm Rping with a group of Alliance members, then she's more middle-ground friendly and if they say Acina is dead, alive, or a rockstar on tour - then I'm good with that.  *shrugs*

It isn't important to her character that I be more specific with who's dead, who's not, etc.  So I don't worry about it unless its important for the current RP plot going on.

I've been in this state of "we're all just trying to bolster our forces/gather resources/recover what we lost without losing too much more" in Karmic's head since the fall of Zakul and she's still there.

I think a good portion of our Rpers in this community are probably much the same - unless its a particular fact/person important to that particular character (for whatever reason) or the particular plot they are in - we tend to avoid imposing any specifics on anyone else because it *is* so officially unclear. 

I think it would really only arise as a problem between characters/individuals if you've got multiple people in an RP group and none of them are willing to "handwave" the particulars they disagree on for the sake of the RP.  I don't see that happening very often (if ever) around here.

Of course the only way to avoid the above issue is to discuss this OOCily with those other people if you were talking and realized your characters have two entirely different head canon truths.  I'm sure most of the time something can be worked out that is fine for everyone. 

Cantina / Re: Make a (fashion) statement
« on: 02/12/18, 11:19:22 AM »
Oh absolutely!

All three of the lightsabers I use on Karmic (interchangeable, Icily she wears two on her belt at any given time, so that's two double-bladed saber hilts on her) were all IC gifts from important people in her life. 

One from an old, very special, friend of hers (ooc friend of mine as well from another game back at launch) who I knew back in the first couple of years of gameplay.

And the other two were gifts from each of her Apprentices, now lost.

The only three sabers I've played with since I got them, years ago - interesting how rarely people comment or ask about them :). (either the fact that she has two double-bladed saber hilts on her belt, or why she has the ones she has).

Orell: Still winning.

*bwwahahahaa* That's awesomely awful.

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