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Messages - Niarra

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Events and Occasions / Re: Jedi Night Weekly Event Thread
« on: 05/17/18, 02:09:24 PM »
Not a big scheduled event or anything, but Senator Rhybak will be paying the Jedi Custodum a visit to politely ask why their members are stumbling into interstellar incidents :D.

Because that's what Jedi do! Pffft. *vroomvroomswish* :dance:

I may be a bit late to Jed Night tonight but I'll hop in as soon as I make it back home. Perhaps with a less politically adroit character, just to make sparks.

Classifieds / Re: The NPC/Companion/Quest Giver Thread
« on: 05/12/18, 10:52:36 PM »
This is a very interesting offering, Maryck, and it's great to see people responding enthusiastically. I'll throw my two bits in.

I love playing NPCs. Truth be told, if anyone is looking for an NPC for an event they are running, I am much more likely to be able to help by creating NPCs on demand specific to your needs. That is something I have done in the past, and will likely do again. I enjoy the experience of serving the story that is unfolding, and one of the benefits of an NPC made specifically for an event is they can be as completely expendable, foolish, nasty, irredeemable, tragic, etc, as you need or want them to be.

So, if you are running a story/event, and have an NPC in mind that you might want an actual player to steer for a one-shot thing (not talking an ongoing serial), I might be able to help. I haven't got all those countless character slots and Collections outfit unlocks for nothing!

That being said, a couple of my own characters might be able to fill in some blanks in certain kinds of stories. I'm only including a small number here, because many are deep in their own stories and not suitable (and also because I like to keep a fairly stark divide between NPC and PC), but here are a few hooks/roles I could offer:

Niarra Reymark, Jedi Master and Diplomat. Mirialan, female, mid-to-late 40s. In an NPC role, Niarra is the quintessential quest-giver for any Jedi, and also for many with political ties to the Senate, or even to some extent Republic military ties (as a Master in her forties she fought in the Great War before the Cold War, and older military types would have cause to know her). She has in her career served as an official Republic Ambassador, and is still an active mediator and deeply involved in Republic politics; she has a fairly high public profile in this regard, having been involved in news-making hearings and negotiations. As a Jedi she is a healer and a scholar, and has frequently in the past been the Master to organize Jedi missions of all stripes, sending allies out among the stars to do heroic things while she holds down the homefront and attends committee meetings. If your plot involves any confluence of Jedi and politics, it's almost certain Niarra would know about it, and have an interest in it. If you need a diplomat, an ally with political connections, or basically any sort of "official" bridge to such worlds or to Jedi business, Niarra can probably be that bridge, facilitating a meeting and then letting you get about your business.

Caustrin Neyvor, Crime Boss. Miralukan, male, mid-to-late 30s. This guy barely qualifies as a PC, being at least 50% (if not more) pure NPC material. He is an Exchange boss, and one of the shadow players behind the operation of Phalanx Station. If your character has serious ties to the underworld they might know Caustrin has a reputation for being particularly ruthless, but also particularly pater familias in taking care of his own people. Make no mistake, though: this is not a scoundrel with a secret heart of gold, no matter how suave he might seem at times. In an NPC role he can serve as an antagonist, or as competition, for anyone trying to make inroads or land a score in the underworld. Alternatively he could be an "in" for someone looking to get started in that scene. He's not suitable as someone to ultimately take down (so not gonna be anyone's nemesis destined for defeat) because as a pseudo NPC he serves an ongoing role for my events, but if you need a crime boss fixture to play off of, especially one of the more ruthless variety, he might be a good fit.

Moff Ezline. Human, female, early 40s. Daara Ezline is another PC that is 50% or more NPC material, and also not expendable due to her intended use in ongoing events. But as a powerful and influential Moff she is also very good material for one of those staple "Imperial power player" background characters. Moff Ezline took over Imperial Wild Space Command after Moff Heerman's reassignment, but she's been running extensive operations of her own even before that. She is a staunch Imperial loyalist, a canny and ruthless political player and military officer, and a passionate hater of the Republic (and of Jedi in particular). If you're running an anti-Republic or anti-Jedi plot and want to say you're getting funding or assistance from Imperial power players, Ezline is a safe bet. Want to say that your agent or up-and-coming Sith has official sanction to be mucking things up in risky missions across the border? Ezline is a safe bet for having facilitated such shenanigans. She has already been an antagonist for my past Jedi-themed events, and will likely continue to be so. Whether or not I ever find the time to cook up Imperial side events I just don't know, but in the spirit of this thread, if you think you could user her as an NPC for one of your own events, just drop me a line!

Jheva, Jedi Padawan. Pureblood, female, mid 20s. Anyone who's contended with Jheva knows she isn't exactly a social character, and not one to be involved in events much outside of her personal sphere. The only reason I'm including her here at all is in the event you want to tell a story that specifically involves any variety of Seer-oriented powers within the Jedi Order, as this is a very specific niche that Jheva fills. Her abilities are only known to the few even among the Order who know her well, so if you need a Jedi Seer to play any part in your plot the connection would need to be made through other Jedi characters of your characters' acquaintance.

Cantina / Re: Roll Call - How active are you?
« on: 05/12/18, 09:46:53 PM »
So, speaking to Jaade's original post, which was a poll of Game Masters for their current status...

I will be in this game until they close the doors on me. And when that happens, if I've managed to stay involved in the significant storylines my primary characters have developed with other players up till that point, I'll see what I can do to move those stories into another medium so they can continue (while I mourn the loss of the PVE and PVP elements I do still genuinely enjoy and run with my PVE guild).

I will never not be a Game Master, in any medium in which I RP. That doesn't mean I'll always be game mastering, because often I just want to RP, but it does mean I will always be considering the next story to run, and that I'll always be open to inspiration for those stories and events. I've run lots of things here, both in game and in the chat room, both involved and more simplistic, and I intend to continue doing so. Even when I'm not running big open events I'm often running something small for the personal storylines and relationships my characters are involved in.

That being said, Life is a thing as we all know, and energy levels fluctuate. There will be stretches of time where I'm feeling more inspired and ready to GM, and stretches of time where I'm feeling less so. The last months have hit me hard in the Life department and I don't have as much fuel in the tank for GMing, but I still have plenty of ideas and a hope to run them in the future when the tank has an opportunity to refill.

I love GMing. But here's the thing. Game Mastering takes work. It takes time and effort, more than might be expected by some if they've never tried their hand at GMing. When I run an event I do my best to put detail and TLC into it. When players participate and have a good time, I feel rewarded, and I'm inspired to do more. As with anything in life, you feel more energized when you feel appreciated.

But it's also just as important that you're trying to run events and tell stories that you're genuinely interested in. I will probably never, for example, run a Mandalorian themed event, because I am just not that interested in Mandalorians. I probably won't run many Sith themed events either, because while I might enjoy occasionally RPing Sith, I'm not really moved to craft those dysfunctionally dark sagas. Will I do more scum and villainy? You bet, because I enjoy those archetypes and adventures more. Will I do a lot of Jedi stuff? Oh absolutely, because Jedi stuff is my favorite.

At the end of the day Game Masters are fans too, with their own interests and passions, and while it's important as a GM to learn how to bend and tell stories across a broad spectrum, it's also true that this is a hobby, and as such voluntary, and even your Game Masters are going to gravitate toward running the types of stories they are personally most interested in.

Which is to say that the more Game Masters you have, the more variety of story offerings you're going to see. And if you're not seeing the offering you'd like, Gandhi advised that we be the change we want to see in the world, and at the end of the day that's just the truth.

So, as a Game Master, how active am I? At this particular moment, not very, but that is almost certain to change as Life runs its course. (The pendulum swings, the wheel turns, etc etc.) Life interferes with just RPing often too, but it's a little easier to balance RP with Life than to balance GMing with Life, so I figure the best thing I can do is continue to RP whenever possible - both for my own happiness and also to keep contributing to the overall scene, because a Game Master needs players as much as players need a Game Master, and more players will engage if they can participate in a thriving world.

Our community is small, it's true. But we get pretty regular participation at least on the Jedi side of things. And more importantly, we're not the only RPers out there, as tonight's party on Dromund Kaas showed. There's always the potential for something new, so long as we leave the door open for it.

Events and Occasions / Re: Jedi Night Weekly Event Thread
« on: 05/02/18, 10:40:13 AM »
Given that mending the relationship between the Order and the Republic has been the crux of Niarra's entire character arc ever since she went on trial before the Senate at the end of the Zakuul crisis (a gajillion pages of indulgent political theater story posts later because who doesn't love legalese?), it pains me to say that I don't know if I'll be able to make this one.  :cry: (I would have offered NPC political antagonists in the same vein, but alas.) I'll try to make it, but odds aren't great at the moment. If I can't, I wish everyone much fun with the diplomacy shenanigans!

I'll be there, but probably not at event start time; an early 6:30 start does not agree with my work calendar this week. I'll hop on as soon as I can!

Outside Realm / Re: Star Wars Remixes!
« on: 03/25/18, 02:46:35 AM »
@Noth may have started this thread, however your post @Niarra sent me down the YouTube rabbit hole, so you only have yourself to blame...

Yub Nub

I don't know what makes me happier, this guy's enthusiasm or his dinosaur.

Outside Realm / Re: Star Wars Remixes!
« on: 03/23/18, 09:54:53 PM »
Across the Stars

This is a gorgeous Classical-style violin and guitar duet that is hauntingly beautiful. I could listen to this for days.

This is simply lovely. Definitely adding this to many of my SW mood playlists.

Outside Realm / Re: Star Wars Remixes!
« on: 03/23/18, 09:52:22 PM »
I'm normally terrible at having stuff to share on these sorts of posts, but as a SW tabletop GM with a passion for mood setting, SW music tracks (and remixes) are something I have spent a lot of time with (going so far as to mix audio tracks of my own with actors, droid noises, music, etc), so I actually have something I can contribute here!

First off, something not-silly and just genuinely beautiful: This solo cello Star Wars medley by Nicholas Yee

And now that that has been offered, if you're not interested in Star Wars cantina music, just skip the rest of this post.

First in the offerings of cantina music, and meant primarily as a handy GM tool, here's this straight up compilation of cantina music found specifically in SW video games (so neither of the John Williams tracks).

Plucked out of that compilation, for those who want to stick to the feel of the classic John Williams cantina tracks but may not have remembered this particular gem from KOTOR II, here's the "Iziz Cantina" track from KOTORII.

And if you like the Iziz track, you absolutely do not want to skip this brilliant remix of that track.

Mos Eisley Cantina Band Remixes

From here on out, we've got all remixes of the one classic. To listen to all of these you probably have to just really, really love this track, or really love remixes, otherwise you might go completely insane. Either that, or you're a GM looking for innumerable variations on this track to mood set for all the shades of cantina in the galaxy (because no matter what kind of cantina, it obviously only plays the one song).

First, I'll start with the ones that are actually very unique, and acoustic in nature. Some of these might not be totally appropriate as background campaign music, but they're worth a listen for entertainment value just because they're so different.

Cantina Band Bluegrass. One man. One banjo, two guitars, one bass. A delightful arrangement.

Cumbia Cantina. If you don't know what style of music cumbia is... uh, look it up after giving this a listen. But if you want to put on your Latin dance shoes, listen to this one. This is a wonderful interpretation, mostly for laughs and jiving your way through house cleaning.

Cantina Band Acapella. Kudos to the guy on his hats and glazed expression. Even if he cheated on the chimes and drums.

Cantina Band Jazz Edition. Pretty much just what the title suggests. Acoustic jazz band arrangement. This one is not too dissimilar from the original, just a little different in feel.

And now on to the electronic remixes!

Although everyone's interpretation of what music "feels" like is very different, I'll just go ahead and add a Mood tag to each of these, representing what at least I felt the remix was suited for (in terms of the type of club/cantina players would be in, and the tone I wanted to be setting for it).

That Same Old Song. I call this a classic remix just because I've been aware of it forever, and lots of other people have remixed this remix. Mood: Urban, but not too seedy; think upper levels Coruscant where you can party without too much danger.

That Same Old Song - Remix! Remix of a remix! Mood: Same general mood as the original, but just a little bit more strongly dance club in feel.
Cantina Band Tyron Hapi Bootleg.  Mood: Dance or jazz club feel. Flashy lights and more glitter among the clientele.

Cantina Band Wirkstoff Remix.  Mood: More of a background for a bar/drinking/deal-making scene, in a cantina that might straddle the line between midtown and seedy.

Cantina Band Eugene the Cat Remix.  Mood: A little more funky in feel. Not too seedy, but not some glittery rave scene either. You could dance to it if you wanted, but it works a little better as background for the other activity happening in the cantina.

Cantina Song MC Royale Mix  Mood: Getting into the smokier and more dimly lit nightclubs. More bass, slower swing. Definitely better background music. Good for gambles, deals, and maybe some inappropriate dancing in the corner.
Cantina Band Beaterie Electro Swing Remix   Mood: A blend of club styles, this one can work well slotted into a playlist for most cantina types.

Cantina Band Kessel Run Remix  Mood: Another one that can work well slotted into a playlist for most cantina types, but which on its own feels a little more appropriate as background for a cantina specifically on the seedier side of town. Muffled under other background cantina sounds, you can imagine just the bass beat on this one leaking through.

Cantina Song DJ Dillon Remix.  Mood: Smokier, darker, more weird leather outfits likely to be seen. More spice addicts, less happy people dancing.

Cantina Band Noize Tank Remix   Mood: Dance club all the way. Lots of people bouncing up and down. I tend to feel this is better for less seedy clubs just because it more calls to mind people breaking their heels on the dance floor and puking up their cocktails rather than scum and villainy conducting their business.

And finally, though it's not the Cantina Band song, I can't end this post without an offering of a Lapti Nek Remix.

Site Information and News / Fund Raising- Feedback Requested
« on: 03/11/18, 12:50:38 PM »
All right, fellow denizens! I need help from you in planning the next fund raiser for the site, in the form of your suggestions.

For those who may not have been around for the previous fund raisers, or for those who'd like to review the previous models in order to provide the feedback I'm about to request, here are links to the previous three times I've run this:

Show the Love - February fund raiser
Summer Support - June fund raiser
Giving Thanks - November fund raiser

As I always ask in those posts: Why This Fundraiser? The answer, as always, is: This website is a home for a great community, and many of us frequent it daily. It is a home that further provides all sorts of wonderful amenities, beyond just that of a community forum - such as the PM system we all use to stay in touch, the HoloNet wiki, the Strongholds listing, the GuildNet features, and the Chatroom we use both for our RP events and for socializing.

Now let's be honest. Most of us check this site every day, right? Often even on days when we might not be able to get into the game itself. Often at the same time as we're in the game. Often when we don't even have any burning desire to be in the game at all, but we still want to keep up with our community, or share that funny link in the shoutbox, or catch up with our PMs.

At the end of the day, for this RP community of ours, in a lot of ways this site is just as important a vehicle as the game itself. And yet while we'll drop money for our subscriptions, it's always more of a challenge to get us to drop a few dollars for the site. That's human nature (and the status-quo of the internet world); free stuff feels awesome and it takes no thought at all to consume, while it takes a lot more thought to remember that it had to come from somewhere - and more importantly that we shouldn't take it for granted. If we can find the pocket change to impulse-gobble up CM items we've been craving when they go on direct sale then we should also be able to find it for a seasonal fund-raiser - so let's dissect the psychological turkey and find out what the innards of motivation are!

So here's the help I need, and I hope you all can provide it!

I need to know what sort of prize incentive would get you - yes, you personally - to make a donation during the next fund raiser!

Past fund raisers showed that we only really succeeded when we got a couple sizable donations from one or two members, and then a small handful of smaller donations. The trouble with that mix is if you take the sizable donations out, what's left doesn't take the effort very far. Fund raisers work best when the small donations all add up, which means you need more people willing to part with $5 or $10.

So what would make you part with those $5? To sacrifice one coffee for the month to the SWTOR gods in order to put fuel in the community tank?

Past fund raisers offered in-game credits, rare in-game CM items, lovely in-game decorations, and the ability to pick-and-choose which mix of all those prizes you would like. But at the end of the day, this just didn't seem to light the fire of excitement under too many people.

I would love to hear ideas from you all on what you think would make good prizes. Not just good prizes, but what you know you would honestly be willing to put down a few bucks for a chance at winning. No idea is too crazy! (Well, some ideas will be, but we won't know until we hear them!) Maybe we get other members of the community to help in providing less tangible prizes by contributing their creativity - though keep in mind that if half the community is donating time instead of money, we end up right back where we started!
  • Is the allure of in-game wealth still the best prize? Credits galore!
  • Are pricey CM items genuinely sufficient lure for you?
  • Is there some particularly rare crafted item you'd love someone to make for you?
  • Maybe you have a dream of your perfect RP event, but you really need someone to decorate a Corsucant or DK stage for you for the day?
  • Maybe you would kill for someone to run a one-shot adventure to a theme of your choosing one evening that you can bring sadly under-used Character X to?
  • What other things could a crazy Space!RPer want?? Tell us!

Let's hear all the ideas!  :whee: :cake:

In the meantime, if you happen to have a spare $5 for what's left of March while the next fund-raiser effort gets cooked up, don't forget to stop by the donations page and donate!

When: Right now I am planning on Wednesday, March 26th, at 6:30 PST. If that doesn't work for attendees, please let me know in the thread!

Just double-checking on the date, since comparing to the calendar seems a little off. If it's Wednesday March 28th I can probably make it, but if it's Monday March 26th I probably can't. Might be a little late as 6:30 PST can sometimes catch the end of the work day depending on the needs of any given day, but I imagine things will go long so worst case scenario I'm sure there'll still be time to hop in.

@Niarra , tagging you! :aww: Interested?

Normally I would say yes, but for the time being I am afraid I am completely overwhelmed with other Game Mastering / Guild Mastering / RP (and even occasionally the rarely squeezed in RL) commitments. I am trying to remind myself I need to learn how to realistically assess my available time.  :omg:

At some point in the future, when some of these commitments are completed, I may have time opening up again, and if folks are still trying to organize or plan PVE runs I will keep an eye out and help when and as I can.

When (and if, IF) that time comes, I also might consider reviving the Community Operations runs I tried to organize last year. Unfortunately, as other commitments took some of our team members elsewhere (inevitable, that's just life), in the end we just didn't end up having enough interested community members willing to commit to the project on an ongoing basis to keep the group running. However, since that time, quite a few folks have come back to SWTOR, so it may be that that could change. Anyone who is interested in learning how to run Ops and seeing all of the game's Ops content might want to take a peek at my old thread on that project from last year. Any of the posts after the original post aren't necessary reading as they were just (now irrelevant) volunteering/scheduling talk for the time, but if I were ever to try to resurrect the project everything I laid out in the original post would still stand. If we have new or newly returned community members genuinely interested, there's no harm in throwing a quick post up on that old thread. In the event it ends up being a project with a realistic chance of being resurrected, it would be good to know which still-active community members might be interested.

Sorry I can't be of immediate help with your Dread Masters project! Good luck, though, and have fun! Some of those fights are really very interesting, some of the more mechanically varied in the game. You'll definitely want to make sure someone has read up on the mechanics before you head in (unless part of what you're going for in the experience is learning things purely through trial and error, which can be entertaining but certainly more time consuming).

Storyboards / Re: News Channel Feeds
« on: 02/06/18, 03:45:41 AM »
Republic News Network
Coruscant Local News

In an update to the dramatic story reported earlier this week, a permanent home has now been promised to the nearly one thousand people liberated from secret Imperial facilities at the edges of Republic space.

A repeat of previously aired footage showing Jedi Master Maryck Vos leading accused Imperial slave traders and Sith into a Coruscanti court building later shifts to footage of the referenced liberated people, working to make a long-abandoned neighborhood in Coruscant's mid-levels fit for temporary habitation.

Debates in the Senate's Reconstruction Committee and Galactic City's Department of Infrastructure about how to provide material support to these refugees came to a close today when the planet Dereygon stepped forward to manage their resettlement. Dereygon's First Minister, Qintal Chafee, made the announcement in a press conference in the Senate's Garden of Justice this morning.

The footage cuts to a small but energetic gathering of officials and press on the lawn of the Garden of Justice, with the enormous bannered wall of the Senate Tower behind them. Senate Guards are posted at the perimeter of the gathering, at the heart of which stands a Human male of middle-age, with neatly trimmed hair and beard of steel gray, wearing a military-style suit bearing some sort of insignia or rank bar. "The people of Dereygon extend a hand of support and understanding to all those who have suffered under Imperial occupation, as we ourselves once did. We officially invite these newly liberated souls to make a home on our world. The Republic is supposed to represent how we are made stronger when we unite and help each other, and today we want to prove the truth of this ideal, by showing these people that they have not been forgotten by all in the Republic, even if it was the Republic's neglect that let these abominable slaving operations flourish."

Dereygon does not hold a seat in any of the Senate's military or prominent trade committees, and until recently they have been part of no significant voting blocs in the Grand Assembly. Under Article 15 of the Treaty of Coruscant the world was ceded to Imperial control, but fourteen years ago a Republic delegation negotiated for its exemption and the planet rejoined the Republic. It now lies just barely within the borders of Republic space, a position which some have argued makes it a less than secure refuge for newly emancipated Imperial slaves. But First Minister Chafee pushed back strongly against these skeptics.

The footage returns to the press conference in the Garden of Justice, where the First Minister is responding forcefully to a recently posed question, seemingly angered enough to speak more candidly with cadences that suggest he is going off script. "Anyone who says our world isn't safe enough to offer a home to these people is essentially saying that the Republic wouldn't come to Dereygon's aid in the event of an Imperial invasion. If we will no longer protect our own worlds then we've all got much bigger problems than criticizing those of us willing to do the honorable thing in support of our fellow beings. The Republic gave us up once, but we don't intend to be forgotten again. And if we have to take up arms to defend ourselves, we will, and we'll invite our newest citizens to do so with us."

In recent months, Senator Passela of Dereygon has become an outspoken voice in the Senate against what she calls political paralysis in the face of crises of resource scarcity and civil unrest. Some have argued that this is only a publicity stunt meant to capture more attention for the voting bloc of Mid and Outer Rim Republic worlds which Dereygon only recently joined, but reports indicate that the planet's promises are already being followed up by action, with a convoy of ships having departed Dereygon for Coruscant, carrying supplies and intended to transport the refugees to their new home.

Footage returns to the run-down Coruscant neighborhood where the former slaves continue to fortify abandoned buildings for use as shelter. Among the moving figures, working alongside them, is the same Jedi Master shown earlier leading prisoners into the court building.

It is not yet known whether all of the thousand beings being offered this new home intend to accept, but further reports indicate that the Jedi continue to work to liaise between the refugees and the Senate. First Minister Chafee was a speaker on behalf of another Jedi, one Master Reymark, at a hearing at the end of the last standard year, and it is believed she may have played a part in negotiating this arrangement.

In the meantime, official protests have been lodged with the Galactic City's Department of Infrastructure on behalf of local interest groups arguing that none of Galactic City's resources should be diverted to the support of off-worlders while local residents still struggle to rebuild neighborhoods in the aftermath of last year's bombardment. Rumors have circulated about a possible riot within or attack on this camp of former slaves, but we have not been able to substantiate these rumors at this time.

Server Development / Re: Custodum Council II: The Counciling
« on: 01/30/18, 12:32:46 PM »
So, essentially, the rule is thus: Unless a player is specifically on a Council character and specifically RPing that character in that context, do not harass that player about Council stuff. For example, Iaera milling around a Jedi Night and talking to people would be a fine time to discuss Council stuff IC, or maybe OOC if I am not actively busy talking to someone else. If I am on Iaera but currently in Kuat Mesas, maybe not the best time. If I am on Sibyl-ko RPing an adventure hosted by one of our other fine community members, maybe not the best time.

I can't speak for the others, but if you have Council Stuff you would like to discuss with me in an OOC capacity, you may PM me at any time and I will get back to you when I can!

In short, think of the Council as having office hours: Do not call them at 3 AM, do not stalk them to their cars, do not bother them while they're beating the high score on Dig Dug. And we will all be happier and saner for it!

Dig Dug is important. So is Tetris. Don't poke people in Tetris coma.

In all seriousness, Iaera's pointing to being in Kuat Mesas as an example of it not being the best time is the best tip; in game character locations are your friend. If it says a person is in some unique place chances are they're engaged in PVE or PVP content that is currently their focus. I know that depending on the activity I'm engaged in I often have my chat window heavily filtered (yes, my Ops filter sometimes even filters out whispers because I want that window to be completely clean), so there's a very good chance I'll end up 'ignoring' you anyway just by virtue of my attention not being on whatever chat channel is being used. (That goes both ways; the amount of times my PVE guildies have been trying to reach me for an Officerly question and I've totally ignored them because I had guild chat filtered out in order to prevent it interfering with my RP have been innumerable. It's a wonder I haven't been guild kicked.)

Worldbuilding and Community / Re: Sith and Jedi sects
« on: 01/22/18, 02:46:33 PM »
My contribution here is to say: absolutely every single word of what Iaera said, times a gajillion.

We've actually had a good time digging into philosophical discussions on the Force on these forums quite a few times, and if it interests you I could point to a few links, but I think Iaera's post here gets to the core of it perfectly.

Outside Realm / Re: Farewell
« on: 01/13/18, 04:20:24 PM »
Farewell and good luck, Nic! You'll be missed as a mainstay of our community, and though I fully understand your reasons behind the move I still lament your leaving us.  :cry: May your adventures on Star Forge be awesome and plentiful!

For I.W.S.C. folks, I've made a post in the guild's GuildNet forum here about the future of the guild. If you're a guild member who would like to participate in that discussion and aren't already a member of the GuildNet, feel free to sign up and join us!

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