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Messages - Niarra

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1
Cantina / Re: State of the Galaxy
« on: 12/03/18, 03:41:21 PM »
My interpretation of the article is that the difference in the pre-war state of the galaxy is more significant than just whether or not it's Acina or Vowran in power.

For example, on the Republic side, the article lays out that if Malcom is alive then Chancellor Rans has managed to militarily strengthen the Republic so that they are strongly positioned to defend against an Imperial attack. Whereas if Malcom is dead it states the Republic is weakened and not well-equipped to defend against a Sith invasion.

On the Imperial side, if Acina is alive then the Empire is stable, in-fighting is at a minimum, and Imperial strength has been built up to a point where the Empire is strongly positioned for an offensive (and in this case it's strongly positioned for an offensive against a weakened Republic). Whereas if Vowrawn is Emperor then Sith in-fighting is back in play and the Empire is in a weaker state and not ready to commit itself to an offensive (in this case against a Republic that is well fortified).

So aside from the significant question of who is leading the Empire, this set-up could potentially mean that one power is in a losing position and the other in a superior one. This changes the motivations and sense of urgency for characters attempting to defend either faction.

My guess would be that the devs will at some point in the expansion storyline put in events that will force the two powers onto more even footing, if only because in faction-based MMOs it's very hard to let one faction come out definitively on top without angering half of your player base. However, KOTFE/KOTET established that they are also willing to shift the storyline heavily into single player territory so there's no guarantee they won't let things further schism.

As for whether or not we as a community want to agree on a community canon, I would put out for consideration that maybe a good way to go would be to say that no one died on Iokath. Sure the Outlander might have sided with one faction or another, but since it's most likely that most players sided with their own faction it's probably a safe bet that most players have as their personal head canon that either Malcom or Acina are still alive depending on their main's faction. So maybe we all agree that both characters are alive, and as such both faction governments are stable in such a way that we can hang plots off of it. (Alternatively, if we want to create more urgency and drama for faction defenders, maybe we agree that both Malcom and Acina died. That seems less likely to align with most individuals' head-canons, though.)

I don't see much of a need to codify an Outlander, honestly, as the Outlander themselves feels sort of... irrelevant? Certainly it's more or less irrelevant to anyone who isn't RPing their characters as deeply involved with the Eternal Alliance. And though I know some people have attached their characters to the Alliance in the past, the Alliance's growing irrelevance to the plot along with the long-established understanding that no one is the Outlander/Barsen'thor/Wrath etc has already made it so that no one has ever really introduced the Outlander as a significant RP element in community stories. (Though if we were ever to establish one, I'm all for Pehn-generated chaos.)

It might behoove us to revisit these questions after Jedi Under Siege drops, though, in case that gives us plot elements that start to even out the faction power imbalance again. Of course, that still won't solve the Empress/Emperor question.  :sigh:

2
Cantina / State of the Galaxy
« on: 11/30/18, 08:09:19 PM »
Today Bioware published the article Charles Boyd promised some time ago: a State of the Galaxy post leading up to the Jedi Under Siege release. Here it is.

It has some useful information in it for role play purposes, such as the name of the new Supreme Chancellor (since Madon steps down no matter what was decided at Iokath), the definitive word on the Jedi Order, and some very interesting stuff on the new political structure of the Empire.

Unfortunately, it doesn't solve the Schrodinger's Galaxy core problem, which is that there is still no universal canon on the Empire's leadership and there also appears to be different realities in terms of which power (Republic or Empire) is holding a position of strength. These aren't trivial questions, and they are a little hard to gloss over in RP.

It feels like the devs are possibly setting things up for the next major expansion to have somewhat different trajectories and settings depending on your faction, unlike the original game where there was one universal canon situation and every story was a subset facet of it. This might make for interesting gameplay and story replay value, but it does present a RP challenge.

So... interesting stuff and useful info, but looks like we're still going to need to apply our creativity to trying to play ostrich on certain galactic reality facts. Very unfortunate for those of us who want to play characters that are close to the political happenings of the galaxy, but not too bad for most fringer types.

As a Jedi-phile, it's a little depressing to realize that the Order is indeed still just as scattered and broken as we've been playing it now for years, if for no other reason than that we've played that angle into the ground. But at least it does sound like things are positioned to make their comeback a significant part of future story content.

3
Cantina / Re: recoveringgeek's Event plots and thoughts.
« on: 10/28/18, 08:39:46 PM »
The irony being if I bump it to the 24th, you can make it however someone else can't...

Yep, them's the usual scheduling woes! Being familiar with those woes as a GM, I understand how it goes. Gotta go with the dates that work best for the most folks, and just hope everyone who pipes up having said a date will work for them will actually show up on the date they specified.

But like I said, if there's any RP to be generated as book-ends to the event, I'll be sure to participate where I can!

4
Cantina / Re: recoveringgeek's Event plots and thoughts.
« on: 10/28/18, 06:52:01 PM »
(especially as it seems I might not be able to attend 'Geek's event on the 17th)

Just... try?  :cry:

I'm afraid the 17th and 18th are hard impossibles for me (the "might" being more to do with whether or not the 17th ends up being the chosen date). I'll be in the middle of a five day road trip at that time and nowhere near a computer for RP. But there are always lead-up and post-game RP possibilities, as mentioned, so I'll do what I can to generate or participate in content around the event even if I can't make the actual event.

5
Cantina / Re: recoveringgeek's Event plots and thoughts.
« on: 10/28/18, 05:29:02 PM »
Although the 17th and the 18th are literally the only two days I absolutely for certain can't make an event, I'm happy to throw some ideas into the pot for percolation, because there's always the option for lead-up and post-game RP around any big event.

I should mention that (between SmugCo and the Custodum back when I was more active in the game), we did several Ossus storylines...hell, for awhile, I tried to establish that the Custodum's secret base was in the Adega System. Since we're apparently moving to it, maybe a prelude dealing with the Republic/Imperial military fighting over Stronghold Adega (see http://begerencolony.org/index.php?topic=4304.msg48234#msg48234 for more info)?

This might not be a bad idea, since I think we do have more Republic-aligned characters around still than Imperial ones, and also because coincidentally I believe @Dassalya was planning a future Jedi Night to revolve around a mission to Adega. (Although that being said, I believe she might not be available to run that event until after 'Geek's event goes off, depending on timing, so this tie-in may not be relevant.)

Another option, perhaps, if still looking to do it around the upcoming renewal of Republic/Empire conflict, could be a plot hook about a suspected listening outpost or forward operations station tucked secretly just the other side of the border (which side depending on which power has established the outpost). The other faction could be there to determine whether or not the rumor is true and there really is a base, while the faction operating the base could be there to defend it. Or, if going for less outright cross-faction conflict, it could be a rogue war-hungry element within one of the two governments setting up the base and both governments want to confirm its existence. Some adventure vaguely along these lines could allow for different factions to have different objectives, or to be forced to have the "same" objective while still keeping tensions high.

Or, in a different vein, perhaps some diplomats from either (or both) faction(s) have, sensing the storm clouds building, set up a peace summit with still receptive (even if only to a limited degree) counterparts on the other side. The setting can be ostensibly a diplomats' one, but with tensions building both sides are probably bringing some muscle and spies along. And maybe some independents are trying to sneak in to gather valuable intel for selling to interested black market parties later.

Whatever event 'Geek ends up building, if there's viable ways to build connected events around it (such as either of the two plot hooks I suggest or absolutely anything else) I could volunteer to run such connected events (especially as it seems I might not be able to attend 'Geek's event on the 17th). I still have a totally separate event series in the works that I tried to kick off with the last Port of Call but things got away from me a bit; I'm trying to rein them back in and get moving again, but in the meantime I'm happy to put some fuel into the fire in other areas such as this.

6
Events and Occasions / Re: Jedi Night Weekly Event Thread
« on: 10/10/18, 12:11:08 PM »
The curse is real. Mahara Kesh is meant to stay lost under the water forever, that's very clear to me now.  :scared: Which is to say I won't be able to run that particular adventure this week either, since my desktop took a dive last night and even with the best prognosis there's no way it's up and running again by tomorrow. The old laptop can handle basic programs just fine, but it runs the game very clunkily so no GMing in store for me until it's fixed.

In the meantime, with an eye to planning future Jedi Night shenanigans, what sorts of things do folks most want to see? Structured or free-form? Adventure or just lessons and talking? Themes? Organizers can always rake ideas up out of the mental soup, but gotta make sure it's stuff that people actually want to attend!

7
Events and Occasions / Re: Jedi Night Weekly Event Thread
« on: 09/27/18, 11:16:57 AM »
Thanks to everyone who came to Jedi Night last week. We had a good time on Tython, and I'll definitely be using Tython again for future Jedi Nights, I've got a couple locations already picked out for a variety of "themes." We played things pretty free-form last week because I wasn't sure about the attendance makeup, but if people would like things to be more overtly structured feel free to say so.

As for tonight's scheduled adventure, I'm starting to think it's cursed.  :scared: I'm afraid I am feeling less than stellar health-wise today, and I'm thinking it's not a good bet to count on my being fully GM-ready, so I'm going to need to reschedule. If the infirmity gods allow, I will still try to show up for general Jedi Night shenanigans if they're happening.

8
Events and Occasions / Re: Jedi Night Weekly Event Thread
« on: 09/19/18, 05:43:12 PM »
Guys, I am the absolute worst.  :umm: I keep dropping the ball on the last few things I need to get lined up in order to run Mahara Kesh. So I'm afraid I have to push it out yet again, BUT!

I will run some open world RP on Tython for tomorrow's Jedi Night, and I specified that on the calendar. We'll start with some combat lessons for learners at the training grounds behind the Temple speeder station (down by the waterfall), if we get learners attending. If we don't have learners, but we have any exotic weapon specialists (or form experts) among Knights or Masters who want to teach a combat lesson around their specialty please come on down!

If combat lessons aren't practical based on the makeup of our attendees, we'll have a more philosophical lecture and discussion, still in the same location (the training grounds by the waterfall). If the flow of the night's RP leads us to moving locations, we will. Nothing over-structured here, just some open world Jedi-ness. Come join us with your Jedi types or other Tython-appropriate denizens.

9
Events and Occasions / Re: Jedi Night Weekly Event Thread
« on: 09/12/18, 04:10:20 PM »
Urgh! With apologies, I'm afraid I need to push the Mahara Kesh event out again.  :sigh: This has been a terrible week and I've been prevented from doing prep work. Additionally, we've got some folks who have mentioned interest in the past who wouldn't be able to make it this week.

For tomorrow night, instead I can try to lead some Jedi-themed lesson RP on either Tython (open world) or in the museum stronghold. Does anyone have a preference?

10
Cantina / Re: RP Terminal Announcement
« on: 09/08/18, 12:04:13 AM »
Thank you, Zaximus, for bringing this to everyone's attention! It's very rare the devs overtly do anything geared for the RP community, so this is nice to hear. I went ahead and watched the livestream and below is a direct quote on the subject:

"We've got cool new decorations, I believe we're calling them Holo Disguise decorations, or Disguise Terminals. They essentially let you change the overall appearance of your character to look like something completely different. I don't think I can talk about what kinds of things those definitely are, but that can include fairly straight forward stuff like Republic Soldier, Imperial Agent kind of looks, to much more outlandish stuff like making yourself look like a Hutt or astromech droid or those kinds of things. We'll have more specifics on that when that actually comes out, but it's aiming for 5.9.3 I believe. <snip> That would be limited to your stronghold, but intended for RPers to use to broaden their options."

Additionally, there are some changes coming to guild management that I think will be nice for RP guilds too. There's the heraldry of course, but more significantly there's some changes about "guild inspection" where guild leaders can set up info that will be viewable by other people "inspecting" your guild. I'm assuming that would happen by inspecting individual players. They didn't give many details, but it sounds like at minimum it would be a way to tag yourself as part of an RP guild. This might be especially nice for people stumbling across open world RP (and incentivize us to do more of that), because they wouldn't have to interrupt things in order to inspect and get more info. I'm definitely looking forward to that tool.

11
Events and Occasions / Re: Jedi Night Weekly Event Thread
« on: 09/03/18, 05:25:00 PM »
@Dassalya, @Lolermelon, @SquigglyV - Does this Thursday (the 6th) work for you guys for the Mahara Kesh adventure? (And anyone else who was thinking of going feel free to chime in too.) I'm flexible about this date, so if a different Thursday would work for the folks interested I am fine with moving it.

And as a heads up to other Jedi Night folks: As soon as I put in a new date for the Mahara Kesh adventure, I'm also going to put a couple other less adventure-y Jedi Nights on the calendar (a couple things planned for Tython, some alternative strongholds, and etc), so I'll mentioned those here and also on the calendar when timing is clearer. Alternating home turf with open world occasionally seems like a good thing for catching fresh RP fish in the bigger pond.

12
Events and Occasions / Re: Port of Call: Aaand... Sold!
« on: 09/02/18, 08:15:45 PM »
...is it horrible for me to say that I'm kinda glad I missed this, given what happened last time?

 :rage:

Alternatively: Isn't genuine in character drama (that led to story posts no less) based on RP events exactly what we're all here to RP for?  :write:

Also, I totally need to make a post-event thread about the special item that got sold at the auction. It's coming! I want to get the next events in the series lined up so I can tease those when I do.

13
Events and Occasions / Re: Jedi Night Weekly Event Thread
« on: 08/30/18, 02:43:53 PM »
Belated sound off! I'm pretty sure @Lolermelon plans to be there, too.

Copy that! Dassalya and Taelios (or Althos?) are a go!

I should clarify that I will run the adventure anyway, no matter the attendance number (heck I'll even run it as a solo if need be, with whomever ends up being unlucky enough to have to deal with an entire ancient temple by themselves), but the attendance check here helps me determine whether or not I should hustle to keep it on the books for tonight.

At this point, I think I am going to push it out, though, for a variety of reasons that aren't worth rambling about. Probably next week! (Though if anyone had plans for next week feel free to say so and I can happily push out one week after that.) I am not 100% on whether or not I'll be at JN tonight, but if the stars align I'll certainly be there.

14
Events and Occasions / Re: Jedi Night Weekly Event Thread
« on: 08/29/18, 05:19:59 PM »
Ok, Jedi-lings!

I've been a bit more strapped for time than I was expecting, which leaves me questioning tomorrow's planned Mahara Kesh adventure. Now, I'm still willing to run it tomorrow (might be improvising a bit more than I normally like to, but that's okay). But to decide for sure whether or not to go forward with it tomorrow, or later, I'd like to try to get a headcount of folks who think they might attend tomorrow.

For the last month or so we've had a spate of folks expressing interest in events and then not showing, so if I'm going to go forward with the Mahara Kesh adventure tomorrow I'd like to make sure that there will actually be people there to participate (not to mention that headcount estimate always helps in planning). If participation looks guaranteed to be low, I might bump it to next week and give myself a little more time to tweak. Sooo... sound off?

15
Events and Occasions / Re: Port of Call: Aaand... Sold!
« on: 08/25/18, 11:03:51 PM »
Thanks to all who came out tonight! The auction went especially great. In the next couple days I'll make a post about any particularly important items that ended up being sold at the auction.

Thanks to @Dassalya for showing up for a while on Nulaa despite being sick and helping to bring the Phalanx NPC crowd to life as she always does, and thanks to @Elaeis for always being willing to run Creature Keeper in the arena (not to mention all the other addicts and bottom-feeders)... especially given the unintended trauma Keeper suffered in tonight's bouts...

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