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Topics - SivWysan

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Wraiths are resuming our Guild RP Nights on a Bi-weekly basis.  As in past, we aim to make our plots open to benefit the community, especially in these RP scarce times :) .  Anyone is potentially welcome, though signups/posts with intentions encouraged for players with no connection or non-aligned Imperial characters to work out roles and invites. 

Some light spoilers below between Iokath and Ossus.  Some details TBA in a day or so, but a few months prior to Ossus is the timestamp.  Tenative location in Nylaa Korr-Wysan's Rishi Stronghold (up in the ship main corridor), but may change to Nar Shaddaa. 

"Gathering Lines"
The Wraiths have received a cryptic message with old SIS codes from a friend.  Though the rogue naval fleet has remained loosely Alliance even after clearing their names with the fall of Chancellor Saresh's corrupt regime, resources have been spread increasingly thin and the Wraiths are considering their options. 

Unsure of the intentions of this invitation, a lightly armed covert group heads to a burned out industrial world to make contact.  They wonder who sent this message, and if others might possibly have gotten wind of the meeting...

Cantina / Custodum Guildship invasions?
« on: 01/29/19, 08:01:33 AM »
I know we aren't a heavy conquest guild, but I am wondering if the officers could select planets each week to invade. It is free and will make it easier for players hitting conquest objectives to contribute towards guild leveling overtime.

If any would like some explanation of the new system I would be happy to help. It just means picking a planet every Tuesday, the way the new system works you don't even have to hit your conquest goal to contribute some experience towards the guild and it will improve our bonuses and reputation over time.

Many of the sub-objectives now also provide experience and credits making it a bit like dailies.and may include things people are doing already like crafting, joining group finder and killing enemies and PVE and PVP.

You also get the big boost from your strongholds still, useful for those of us with tons of RP spaces.

I do a lot of crafting on my Jedi characters to support my other guild and it would be nice for you to benefit from it.

6pm Server/9EDT

Public start to a plot I'm brewing on the Rim, open to all factions, hosted by the Wraiths and my Mando Clan jointly OOC.  This event will be a follow up to THIS news of a Hutt lockdown of a minor border world Hesparan (Darvanis OOC). 

Start Location will be Main Plateau/Darvanis Map -135,180 (a moisture vaporator just outside the entry to the Mando Camp zone)  Most characters should be transportable to Darvanis even if not there in game yet if own expansions, whisper Caben Pubside or post here if Imp so I can get you there a little before. 

Event should run about 2 hours. 

A few weeks back, the Wraiths and some former compatriots made a hasty escape from the fringe planet Hesparian with some refugees as a Hutt Cartel force unexpectedly landed and began mowing down local gangs with civilians in the crossfire, and impounding ships.  The planet is still heavily guarded, but Admiral Wysan has decided to organize a recon team in disguise to sneak back in to get some sense of what the Hutts are doing.  Drawing on former Grey Coalition contacts, its possible he attracts a number of folks in from across factions... or other forces catch wind and decide to try and investigate the Hutt incursion too. 

Unbeknowst to most, Major Cher Vue'Dange of the Wraiths had a chance encounter with a mysterious Weequay old merchant woman as we fled- and was given a cryptic map-like stone.  She's been having strange dreams since, and secretly proposed seeking out this local as a possible contact to the Wraith's leadership. 

Trying to bump this again, as the original thread did not get much interest though I've been talking to people behind the scenes. 

I'm planning a series of "Episodes" occurring alternating Sunday Evenings and some crossover tie-ins more Independent or Jedi Night themed concerning some fallout between Clan Vok (sub-clan of House Galaar), the Wraiths and some Mid-Rim border worlds between Republic, Sith and Hutt Space.  It concerns a ship my Mandos stole from some Hutts as the Grey Coalition broke up, and the ambitions of some Hutt Cartel Boss' to expand their holdings a bit which came up during the Zakuul era.  Its causing instability in the area, and the possibility of other parties getting involved. 

See this prequel/end of KoTET era thread, which I'm posting a litlte more too before Sunday.

And this news post some of our Grey Coalition folks were cameo's in last time:

Welcome anyone's OOC input, the plot will be Wraith's hosted some Sunday eves as its the only reliable time I can GM, but always cross-faction and intended to welcome interested parties, not any one guild. 

Also wanted to welcome any OOC input/avoid any story possible conflicts, my intention is to involve a few mostly made-up border worlds some Mandos and refugees have stakes in, as well as some remnants of the Imp-aligned Shadow Syndicate (hired by Hutts) on Nar Shaddaa, but it could involve other players or factions too.  Keeping it small, but possibly disrupting supply lines as Maerin warned to the Custodum (and thus fodder for other plots too). 

Sun dates are looking to be 2/11, 2/25, 3/4, maybe a few alternating weeks to follow, in range of 4:30-9pm server depending on people's availability.  Looking to possibly do one Jedi Knight, and perhaps an Indy-Night sideplot on affected worlds.  I have an idea for a more Imp focused night too if there is interest. 

Not moving too fast this Sun though, still getting some pieces in place so more background/development.  There is a Mando background chat this eve too. 

Noth and I were planning a 1:1 between the two main Clan leaders in House Galaar, but decided to announce it in case any other Mandolorian warriors might be passing through to witness it.  This event involves some confidential news, so non-Mando characters are not privy without special permission (though if you have a character close enough to us to justify, or an ability to spy post here or PM me and I'll consider it). 

The location is tentatively upstairs/Council Chamber for Clan Vok on Myrkrr (Malhra Vok's Yavin SH, or just poke on imperialooc). 

This ties into some of the fallout from this Hutt incursion and involves a plot involving a stolen Hutt ship from the breakup of the Grey Coalition

Because why the frick not?!

Finding oneself with a snow day, and a decent chance of falling asleep early, decided to spur some pre-Jedi Night RP for any on.  All classes, all factions, anything goes in an Anarchic Free Anti-state in the Outlaws Den on Tatooine..  Just remember Gorvan Kremmel's "Friendly Suggestions"below. 

SH Listed Pubside, Gorvan-Kremmel's Smuggler Haven or post republicooc.  Will hop to Malhra Vok on request if invites needed impside

Having completed post-Star Fortress-Fall repairs on the Greasy Hutt, Tatooine's Outlaw's Den's* Gorvan Kremmel's premier dive bar and spaceport is open for business!  As always any business is welcome except slaves.  No rules, only "Friendly Suggestions"



*There are no laws here.  Triple possessives are totally a thing. 

This is the prelude to a plot I am planning, which you can read more about and comment on/get involved here

Giradda's Fury, Orbit of Corellia, 2 days after the Second Zakuulan Bombardment

Lt. Commander Nylaa Korr-Wysan surveyed the shattered wreckage of Corellia's shipyards, bombarded for the second time in 5 years.  Hardly much had been rebuilt with the world's economy still reeling, but it did not stop the Eternal Fleet from its heartless rampage.  So much for my thoughts for finishing college back then... Still, she mused, arriving this time at the helm of a fully armed warship had been far preferable to her personal transport in the chaotic improvised smuggler and Wraith evacuation against a then unknown enemy.

She glanced back over her bridge at her strange company, a young smuggler and her Wraiths escort who'd spent the past year leading a ramshackle band of Hutt mercenaries and Mandolorians on a powerful warship on lease- while trying to manage the occasional drama of a Hutt wanting to drink and Luck-knows what else upstairs on the party floor and treating the ship's battles as a form of entertainment.  She'd never expected to actually join the military, let alone on these terms, but Uncle Caben had trusted her and, all told it had put her in the right place to protect their home. 

Though no small irony, given the Wysan family history with Mandolorians.  They'd actually been growing in number of late, gradually replacing the Hutt's staff as more and more Clans joined the Coalition and the Crime Lord's happily pulled their retinues back to personal security so others could foot the bill for running the ship.  But she hadn't minded them, they were more disciplined than drunken Gamorrans and and, for all the stories this bunch seemed fairly honorable, some even hailing from Republic border worlds.  The Cathar, in particular had strange customs, though, seeming to prefer camping out on deck and having the occasional campfire for stories.  Still, it wasn't much different from growing up with Caben's Jawas. 

It was a strange truce, and she wondered how much longer it would last, with the war ending.  The Hutts would expect their ships back soon... and the thought caused her no small sick feeling in her gut.  That had been the deal, ships and support from several prominent kingpins on the Cartel Council- with some vague pledge to "look the other way" for future "expansion."  She'd helped enough refugees and slaves in her time to know that that looked like for those in their way.  She'd been able to protect her home, but at what cost? 

She could sense she wasn't alone in that feeling either- the crew, especially the Cathar had been speaking in hushed, wary tones in small groups since the war ended.  Mandelorians had destroyed their homeworld, long ago, though this group seemed a strange juxtaposition of both sides of that tragedy.  She couldn't make much heads or tails of their Clans and leadership- another group, led by a Togruta seemed related in the same camp down on Hyperion. 

It had been some surprise when one of their more talkative members, a Cathar woman had asked to meet with her off-ship on a Corellian Cantina.  She was unsure what to expect, but having some answers to her people's intentions would be preferable to continuing to guess what came next. 

Thought folks might appreciate these pictures from our final meeting, was after Imperial Wildspace Command and other official Imperial elements had started peeling off, but represented some of the key players and guilds like the Wraiths, Four Moons, Krayt Dragon Cartel and Karmic's private holdings which committed to some degree of ongoing collaboration after peace with Zakuul. 

I'm also including an index of threads of major battles like Nar Shaddaa, Tatooine or Abregado-Rae the Coalition spearheaded.  Feel free to add your own screenshot, resources or recollections! 

Hutt/Grey Coalition Agreement

Liberation of Nar Shaddaa/Cleaning out the Attic

Battle of Abregado-Rae

Liberation of Tatooine
(repairing screenshots best I can post photobucket mess)

Maerin steps out of her skycar, entering her and Caben's old home for the first time in many nights. A part of her had been avoiding home, avoiding the memories and also the emptiness. And also avoiding the guilt, of living in luxury far above those below, pulling at her so heavily since the war's end.

Emotions flowed through her, felt like a dam about to burst- yet also a strange, unexpected clarity. She strode straight to her quarters, seeking she knew not what. Her eyes fell upon familiar sights, as she wandered to the window, staring out into the night, then back around her quarters. 

They landed on Green robes... memories of old Masters who given them, many years ago, those aged Corellians who had urged her on against her will not to run from her gifts, comforted her as much as she would let them after the loss of her family and confidence to that damned insane Sith, then stood by her when she sought to leave both her marriage, then Corellia to follow that Jedi path...

She had always walked in shadow, or so she thought, claiming its ways and wisdom for outflanking and out-thinking the enemy. And yet, as her eyes fell on those robes, she perceived how naive her time here had been before Zakuul, how many ways she had allowed pride and childish ambitions to cloud her purpose.  How she wearied now of Hutt diplomacy, fancy Watch-woman titles, showing herself off like a strutting fan-bird or nerf in heat. 

Tonight had brought back many painful memories, not just those desperate years, but pinpointing how that deep betrayal just before it that had shattered their lives on Coruscant.  She felt anger burn at Jaade- at first in the expected ways, but now.. something unexpected. She realized with surprise that the anger earlier tonight had in some way purged her, cleansed her like purifying fire. She could see now how his blind, callously foolish vendetta had slammed not only into the Temple, but into her own illusions. It had laid bare what mattered most, in some sense been almost prophetic in setting her on her path of shielding the Jedi children, flying back madly through the Unknown Regions to reach them as the Watch flew astray, and ultimately become a refugee herself as war and terror on a scale imagined again visited the Core.   

She walked over, and touched the robe.  She had left it off, at first unconsciously, then purposefully, since the terrible years of running and hiding had culminated in another horrific series of attacks on her Core home-worlds.  She'd been mourning- but also carrying more darkness than she realized.  She wondered, pensively what each robe represented, what she should carry and what she needed to leave behind.   

She had, if she was honest with herself been unsure if she would ever take off the black, what of that old life was left to her when she walked in that cantina.  She'd returned here for unfinished business, to help those Below she'd neglected as the Galaxy fell to chaos, but guilt weighed as she imagined what they'd been through in the resource collapses.  or what might lie ahead, if resource-greedy Hutts decided to rummage around the basements of this world to fuel their lusts in nearby systems.  She had been pondering what it might mean to truly join their struggle, and if there was any way out of that alive. And if that really bothered her. 

But now, through that blasted, rage-maddened wreck of a man, she'd see a mirror on herself.  She decided he wasn't the only one redemption mattered for... and wondered if there might be a way past, or at least through the shadows she wasn't seeing.

But that, for another day.  For tonight, she finally pulled the green robe around herself, and curled up to sleep blissfully dreamless until mid-morning.   

Having negotiated an uneasy alliance the Wraiths, Clan Vok and Zakuulan Knight Dax set out for the unnamed moon base of our pirate slaver targets.  Battle plan consists of infiltrating a shielded canyon base via 3 swamp caves and converging on shield and anti-air defenses so slaves can be rescued without heavy bombardment.  Map below, this will be in Verdant Swamp area of yavin, leading into the Training Grounds at the end. 

Due to a schedule pushing a joint-op against Slaver Pirates back a week, we're having a pre-Battle party with the Wraiths, Mandolorians and anyone else happening to be in the vicinity of Clan Vok's new stronghold on the planet Mykyr.  Expect lots of drunken Cathar and the possibility of hairballs! 

Continuation of making Wraiths Guild Nights open to all, though @Noth it would be especially nice if Galaar Karyai members could join this one! 

Continuing our last episode, a ragtag group of Wraiths, Mandolorians and a Zakuul Knight are continuing a hunt for a group of slavers preying on war refugee families.  Cathar Mandalorian Malhra Vok has invited the group to reconvene at Clan Vok's new stronghold on the planet Myrkr
to marshal their forces and prepare to strike on likely slaver hideouts. 

This is a Wraiths hosted RP but open to all players and factions, kindly note character/short bio and let GM know if any special affiliations or details to work out behind the scenes.  Event will be in Strongholds and Open World, Imperial  and Republic invites available upon request.

Event begins in Malhra Vok's Galactic Yavin Stronghold, may continue on Yavin swamps depending how far story gets. (a different planet IC)

Hello folks I am mostly planning this as a solo piece to set up some more current plots,  but I wanted to let people know in case anyone wanted a cameo or input.   basically this will take place as a few scenes in the weeks and days after victory over Zakuul,  as our ships returned from the Core worlds and guilds started splitting off.   it will begin over Corellia and end at a mid-Rim fleet location.

 the plot is a follow up to this Agreement which loan our Fleet 2 Hutt warship/pleasure barges in exchange for vague acquiesance to future Hutt expansion.   the original guild is inactive but I would like to continue some of these plot threads with NPC Hutt politics. 

After the war ended the ship's owners presumably wanted them back and started looking at their possible options to annex weakened systems.  Some of my Mandelorians decided to grab a ship they'd been manning instead, and this will play out a few of the things that led to that.

Mostly planning to use my Wraith, Mando and wysan family chars.  But if anyone would like input or a brief cameo let me know.  Not looking for a long drawn out battle, but wanted to let people know what was happening if any of your characters might have had some roll to play.

 the main purpose of this is too establish a few things and set up some more current Hutt/Mando rivalries.

This event is open to all factions and guilds, though players encouraged to sign up to help plan connections and invites. 

The Wraiths and Zakuul Knight Dax continue their search in the underside of Zakuul for missing refugee families after the war, having reached a tentative truce with the Knight who believed some of his family members may be missing.  Upon arriving to stake out a suspect, however two Mandalorians arrive and state their intent to capture a slaver.  The group uneasily agrees to work together in hopes the target is the same, and can finally provide some needed answers...

This is a Guild-hosted RP but open to all players we can reasonably work in.  Chapters designed to join for 1 part or more.  Please post a simple bio for your planned character, I'll contact you with any questions.  System is Simple D100, 1 master trait at +15 for each character you should include in your post.

OPEN BEYOND GUILD! We're aming to make our guild nights more open to stimulate server RP and our own activity too, though bios for non members especially help to work out any plot hooks for party crashers.  :) 

Event will be in Player SH's this session, but please note if Imperial to coordinate invites

The Wraiths are continuing an infiltration into the Underworld of Zakuul, and meeting interesting characters along the way.  Logistic's Chief Haile, a Zakuulan exile is secretly working to find her family, lost during the bombardment of Zakuul.  Secretly, as she is likely seen as a traitor to her homeworld with a bounty or two. 

The party reached some dead ends in Breakdown that suggest refugees fleeing below may have been taken advantage of somehow, and were able to access further files in the Spire with the help of Taelios Gentech cover ID's.  Unfortunately a Zakuul Knight spotted them on exit, but they seem to have won him over to a clandestine meeting in a nearby cantina, the Greedy Krayt where they will have to choose between a fighting escape or somehow recruiting him to their search. 

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